Hey, when chamfering the edges of a cube in max, I get some strange topology
now I came across a thread on the interwebs that shows what I mean
The left one is in 3ds max, observe the topology. I have some problems with this since its not all quads, which is what I want.
now the Right is modo, and it has perfect chamfering. Observe, all quads!
now my question, is there a solid easy way, (or a plugin) to get the modo style chamfers?