Originally Posted by kyle.rau
I'm really curious about your render setup....mind sharing secrets?
Thanks for the wireframe tip!
Its actually a very basic setup, really. Basic blinn material (with reflectivity OFF) and a THREE POINT LIGHTING SETUP
* (Key light, fill light, and back light all done with Maya spot lights) works pretty good for me.
I render it using Mental Ray (on "Production" quality) and render a separate ambient occlusion pass (Maya standard AO preset). I multiply the two passes together in Photoshop and, bada-bing, its render-tastic!
* - I try to use lights that have contrasting colors. It tends to add alot of "flavor" (for lack of a better word) to the shot. Try experimenting with a light blue for your key light, and a soft orange for your fill light. Remember to keep the saturation low. Different colors will be better for different shots.
I should mention that I am not "in love" with this setup, and will be completely open to any other techniques you guys would like to share