Author : afisher


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mixamo's Avatar
Old (#1)
ADMIN NOTE: This is not an official Polycount Contest, nor are we specifically moderating for this contest. It is a 3rd party contest being run by another group that has asked participants to post on a 3D art forum.

The C&C Forum will be used as a housing location for this contests duration We ask that all further posts regarding this contest be kept in this forum specficially.


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"Dear contestants and watchers!

The Mixamo Fantasy War 3D Character Contest has come to a close and the winners have been chosen!

We were hard pressed to choose only three winners. In fact there was a lot of debating in the Mixamo office last week about who should take the title but through the democratic process of hand raising, we finally elected the winners:


Check out the updated contest page here: [MIXAMO FANTASY 3D CHARACTER CREATION WINNERS] -- Don't forget to read more about it on our blog!


Those are some amazing entries right?! Wouldn't it be cool to run them through the Mixamo Auto-Rigger and start applying some of our monster, action or adventure motions? Want to try it out and post a video of the results? We would love to see your work in motion!

Lastly, we would also like to give a huge shout-out to the awesome members, participants, and crew of the Polycount Forums for allowing us to invade their forums. We got such a wonderful response from the community and some of the best submissions to date! The talent here is superb and we would love to work with everyone again in a more formal manner for our future contests !

We're looking forward to launching our next contest in a few weeks, giving more to the community and inviting everyone to join us, so stay tuned!

The Mixamo Team
www.mixamo.com"

Last edited by mixamo; 09-10-2012 at 07:20 PM..
Offline , spline, 118 Posts, Join Date Jun 2011,  
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Tits's Avatar
Old (#2)
woop woop
Offline , triangle, 402 Posts, Join Date Jul 2011, Location Quebec Send a message via Skype™ to Tits  
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Uncookedtrout's Avatar
Old (#3)
So does it have to be human?
Offline , vertex, 42 Posts, Join Date Apr 2010, Location Kansas, USA  
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Pancakes's Avatar
Old (#4)
Hey, why not enter? I always wanted to know how Ashe Ketchum felt in those Pokemon gyms. Come on Mixamo badge!
Favorite Educational Links:
Millenia's Shotgun Tutorial: http://www.polycount.com/forum/showthread.php?t=100984
SlaktareOlsson's Broken Concrete Tutorial: http://www.polycount.com/forum/showthread.php?t=100867
Masahiro Ushiyama's Head Modeling Tutorial: http://www.youtube.com/watch?v=LFqop...feature=g-vrec
Oniram's Tileable Textures Tutorial: http://www.polycount.com/forum/showthread.php?t=95166
Offline , spline, 193 Posts, Join Date Jun 2010,  
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Bek's Avatar
Old (#5)
I would love to do this but I'd be totally blown away by those more experienced :P

Does the 15 000 tris include the weapon? (I would assume not) In that case, if I created a super hi poly weapon would it be acceptable in the comp? Additionally, would I be able to use a weapon I've previously created, or is currently WIP?

Just a few questions I had that others might like cleared up
Offline , polygon, 503 Posts, Join Date Jun 2012, Location Australia  
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Shiniku's Avatar
Old (#6)
Quote:
Originally Posted by Bek View Post
Does the 15 000 tris include the weapon? (I would assume not) In that case, if I created a super hi poly weapon would it be acceptable in the comp? Additionally, would I be able to use a weapon I've previously created, or is currently WIP?
I think you're supposed to use the weapons that they created and supplied for download.
Offline , triangle, 499 Posts, Join Date Jun 2010, Location Tampa, Fl. Send a message via MSN to Shiniku  
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FullSynch's Avatar
Old (#7)
I would assume the weapon is included in the tri count just to be safe and logical.

also

"Use the weapons provided in the download link on the main contest page or create your own weapons. Be as creative as possible!"
Offline , triangle, 261 Posts, Join Date May 2012, Location CA  
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Snader's Avatar
Old (#8)
I'm not quite sure about what we're supposed to make. Are we to follow the realism of the weapons? Do we have to roughly follow the black silhouette forms?

Or is it an all-out just-make-what-you-want creature competition like the Dominance Wars? As long as said creature uses one of the weapon classes - but stylewise and such complete freedom?
Geospheres rule, regular spheres drool!
Offline , card carrying polycounter, 2,252 Posts, Join Date Jan 2008, Location the Netherlands (Europe)  
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JoeCyriac's Avatar
Old (#9)
I think it's really up to you. Their scifi character contest was similar, and had no restrictions on style or silhouette. As long as he/she fits within the categories and specs, just pick a character class and go nuts.
Offline , spline, 117 Posts, Join Date Sep 2008, Location Toronto  
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Neox's Avatar
Old (#10)
I don't see a rule saying "no old work" i for example have a to be finished character which would suit the contest pretty well and maybe i'll find the time to finish thenhighpoly, retopo the lowpoly and do the texturing etc. would this be allowed? I guess not as it would be quite a big advantage, considering the time that i had to put into. So if i would make the rules I would take care that this isn't allowed ;)
bonus vir semper tiro.

Steffen 'Neox' Unger
It's Airborn Baby!

freelance 3d artist
for hire
Offline , veteran polycounter, 3,191 Posts, Join Date Sep 2006, Location Berlin Germany Send a message via ICQ to Neox  
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wolver's Avatar
Old (#11)
Quote:
I don't see a rule saying "no old work" i for example have a to be finished character which would suit the contest pretty well and maybe i'll find the time to finish thenhighpoly, retopo the lowpoly and do the texturing etc. would this be allowed? I guess not as it would be quite a big advantage, considering the time that i had to put into. So if i would make the rules I would take care that this isn't allowed ;)

im thinking this would cover that

4. All entries MUST have (Required) a work-in-progress thread in any online 3d community forum. Feel free to start your thread on this forum and post the link to it in this thread!
Offline , spline, 122 Posts, Join Date Feb 2011, Location england  
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funkdelic's Avatar
Old (#12)
Cool challenge, I'll join this one
Offline , vertex, 45 Posts, Join Date Apr 2008,  
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mixamo's Avatar
Old (#13)
Hey folks thanks for the interest.

1. You can create your own weapon. The idea is to create a class in one of the five described on the page. You can use the weapons we have if you like and or create your own.

2. Polycount includes weapons.

We're really open to creativity. Humanoid is about as complex as the rules get.
Offline , spline, 118 Posts, Join Date Jun 2011,  
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Snader's Avatar
Old (#14)
Thanks for the info, mixamo.
Geospheres rule, regular spheres drool!
Offline , card carrying polycounter, 2,252 Posts, Join Date Jan 2008, Location the Netherlands (Europe)  
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Gestalt's Avatar
Old (#15)
Could it be set up specifically with a material in a game engine or should it be made to easily transfer between whatever rendering solution (ie no fancy shader setup)?
"Not all those who wander are lost"
Offline , triangle, 301 Posts, Join Date Nov 2011,  
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JR's Avatar
Old (#16)
This sounds very good. I'll probably be in.
Open for freelance works - Check out my Blogfolio
Offline , polycounter, 1,200 Posts, Join Date Dec 2006, Location Brazil  
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GKWill's Avatar
Old (#17)
I'm totally going to be in on this!
Sure I won't stand a chance, but that's not the point
Do unto others, and then run.
Offline , vertex, 34 Posts, Join Date Apr 2011,  
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mixamo's Avatar
Old (#18)
Quote:
Originally Posted by Uncookedtrout View Post
So does it have to be human?
Your character most definitely does not have to be human this is fantasy based be creative however characters should be bipedal.
Offline , spline, 118 Posts, Join Date Jun 2011,  
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mixamo's Avatar
Old (#19)
Quote:
Originally Posted by Bek View Post
Does the 15 000 tris include the weapon?
First of all 15,000 tris total for all polygonal assets related to the character.

A base wouldn't count towards the limit. Also you are encouraged to create your own weapons as long as it adheres to the weapons class of your choosing:

http://www.mixamo.com/c/user-contest...r-contest-2012

Last edited by mixamo; 06-22-2012 at 10:03 PM..
Offline , spline, 118 Posts, Join Date Jun 2011,  
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RiotForQuiet's Avatar
Old (#20)
Yeah, sounds like a great time! Count me in!
Offline , triangle, 393 Posts, Join Date Jun 2010, Location Austin Send a message via AIM to RiotForQuiet  
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Dylan Brady's Avatar
Old (#21)
Quote:
Originally Posted by mixamo View Post
following map typesdiffuse, alpha, normal, specular, specular color, glow) diffuse, normal and specular encouraged!



In all seriousness it sounds fun I should love too get something started.
Offline , polycounter, 888 Posts, Join Date Dec 2010, Send a message via Skype™ to Dylan Brady  
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Neox's Avatar
Old (#22)
Quote:
Originally Posted by paintforge View Post
im thinking this would cover that

4. All entries MUST have (Required) a work-in-progress thread in any online 3d community forum. Feel free to start your thread on this forum and post the link to it in this thread!
what does it cover? it doesn't say the wip thread has to be made after the contest starts.
bonus vir semper tiro.

Steffen 'Neox' Unger
It's Airborn Baby!

freelance 3d artist
for hire
Offline , veteran polycounter, 3,191 Posts, Join Date Sep 2006, Location Berlin Germany Send a message via ICQ to Neox  
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Stoop_Kid's Avatar
Old (#23)
So awesome! No way I can win it compared to the talent here, but who cares, it seems like too much fun to just avoid.
Offline , spline, 211 Posts, Join Date Jun 2011, Location Pittsburgh  
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sdmitchell's Avatar
Old (#24)
I'm gonna give this a try! ^_^

I have a question though, are the characters to be modeled in t-pose or a pose of our choosing?
Offline , null, 18 Posts, Join Date Jun 2012, Location Teesside, UK  
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almighty_gir's Avatar
Old (#25)
could be a lot of fun... i'll see if i have time!
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