Didn't plan on doing a flythrough. My thinking was I wanted to eventually put characters in and probably don't have the time to learn how to properly animate them so they'd be static, which I thought might look weird on a flythrough. It's not out of the question though. I did take the trouble to encode a video. Originally wanted some kind of pokemon newscast on it, but settled with a trailer. Flickering screens isn't difficult and I did set aside masks for parts of the UI texture I would want animated. And I'm also finding that a flythrough might show things off better rather than having to take a million screenshots. Seems to be more to show than I imagined.
Also took your color suggestion and applied it to the floors. Worked really well I think. Excellent call, thanks! Will further explore this.
This is my first attempt at an environment so fumbled around quite a bit and tried to switch to max in the middle, but overall about 3 months. Even more if you count all the studying and practice I did to prepare for this. I think knowing what I know now and if I properly planned it out, I could knock this out in under a month. To be specific, reused textures on nearly all assets. So the pill bottles took ~10 minutes. Something more complicated like the trade station maybe ~1-2 hours. Pokeballs are actually a unique texture and took ~20-30 minutes. Was slow at first, but at the end was really easy knocking out assets.
So, I could use a bit of help here. Working on post, and things looks so different on my 2 monitors. Even more infuriating, things that don't look so good, actually look good on my phone. Need to do some learning on monitor calibration. So here's 2 different LUTs side by side. left is new, right is from last update
Changed wall panels a bit. Would like to get some orange in there.
Thought this room was a bit bright so dimmed the lighting a bit on the new one.
Some lightmap errors were making things black that shouldn't be.
So basically having a hard time judging contrast and saturation. Would appreciate any thoughts on the 2 LUTs.
Thanks for all the feedback! You guys are awesome.