I know, those tris limits make me want to cry
But we'll see, I shall try my best and maybe a miracle will happen
Some alpha magic is probably in order.
pls help me guys,,i try to import my mesh and texture file which is .TGA in dota 2. I got this error Texture error Cannot find a matching .TGA file with the following suffix: _normal
pls help me guys,,i try to import my mesh and texture file which is .TGA in dota 2. I got this error Texture error Cannot find a matching .TGA file with the following suffix: _normal
need help
that means your texture aren't named properly
it has to be
hey vertical! ur sven looks RLY interessting. i think its rly worth to go for this!.
just one little thing: i would change the belt. this one looks a littlebit weird
I'm doing some bracers for brewmaster for the monthly competition but I don't know how to rig things with more than one bone
This is what I found out after looking at the default files. Brew's arm slot is split up into 3 sections for each hand. Bicep, Elbow, and Wrist. There is very little to bicep, a little more on elbow, while the majority is on the wrist.
How do I actually rig this thing? How do I know which verts go where?
@GhostDetector: There is no real guide. You have to decide for yourself and test it multiple times to see if it works in motion. Though for your item I guess you could just skin it to the elbow and be done with it.
@GhostDetector: There is no real guide. You have to decide for yourself and test it multiple times to see if it works in motion. Though for your item I guess you could just skin it to the elbow and be done with it.
Yeah, this bracer should be weighted 100% to the elbow bone. Easy slot
Really just the elbow? well the under part of the bracer is fabric so what do i do with that? Should I just bind the vertices to the wrist? I noticed in the default item, that parts of it was rigged to the bicep but I don't really understand why. Can anyone explain why those vertices were rigged to the bicep instead of purely being rigged to the elbow?
Depends on the item, yours isn't exactly like the original one so it won't need the exact same rigging..
The rigs are just like the human body.
Bend your elbow and your forearm moves. Your item is mostly forearm so...
Rig it 100% to the elbow joint. Now select the elbow joint and bend it. (don't forget to ctrl-z to return it to origin).
Do any verts clip into the bicep that shouldn't?Is it noticable? There's almost always some clipping in most items. If so add some weight to those verts so they will not clip. (not the wood, you don't want it to bend- but you also don't want your cloth clipping through the wood).
A system restart or full dota reinstall doesn't seem to fix it. I only got it working again recently because it seems like a new version came through. After 3-4 compiles it broke again. Any ideas you all might have would be appreciated.
Has anyone else experienced any problems with the new model viewer? For the most part, it looks amazing in places such as your profile and loadout customization, but the workshop previews are pretty wonky for me. Omniknight's face doesn't even enter the portrait viewport, just the top of his head. :poly124:
It's a nice self-made bundle for me instead of the individual items. That's why they did it I assume, just like they give you a self-made version of the crate your item is in.
It's a nice self-made bundle for me instead of the individual items. That's why they did it I assume, just like they give you a self-made version of the crate your item is in.
The self made chest is driving me crazy. I want to keep it, obviously, but I just have this urge to open it for some inexplicable reason.
Replies
http://steamcommunity.com/sharedfiles/filedetails/?id=270908316&searchtext=
But we'll see, I shall try my best and maybe a miracle will happen
Some alpha magic is probably in order.
need help
that means your texture aren't named properly
it has to be
xxxx_color
xxxx_normal
xxxx_mask1
xxxx_mask2
just one little thing: i would change the belt. this one looks a littlebit weird
Axe Spirit Skins Set and 2 Loading Screens
This is what I found out after looking at the default files. Brew's arm slot is split up into 3 sections for each hand. Bicep, Elbow, and Wrist. There is very little to bicep, a little more on elbow, while the majority is on the wrist.
How do I actually rig this thing? How do I know which verts go where?
Yeah, this bracer should be weighted 100% to the elbow bone. Easy slot
The rigs are just like the human body.
Bend your elbow and your forearm moves. Your item is mostly forearm so...
Rig it 100% to the elbow joint. Now select the elbow joint and bend it. (don't forget to ctrl-z to return it to origin).
Do any verts clip into the bicep that shouldn't?Is it noticable? There's almost always some clipping in most items. If so add some weight to those verts so they will not clip. (not the wood, you don't want it to bend- but you also don't want your cloth clipping through the wood).
If OK, then do the same with hand (wrist joint).
http://steamcommunity.com/sharedfiles/filedetails/?id=271644207&searchtext=
I really like the idea for the hat . Storm do really looks like genie
I dont think this concept will suit Pudge. A very similar weapon was created for Slark.
The mask is really cool, but why Magnus
green one was older idea, golden one is current what i can think of.
base on stag beetle.
silhouette breaking nyx set alpha v2 stage... ( head was thinking put 2 style, horn and hornless)
1) will golden shell looks nice with nyx? (i tried to follow ancient egypt bling bling fashion)
2) misc slot tri limit is 200... i was planned draw 2 big horn for that... not even sure it will fit or not.
3) if horn move to body slot, i wonder still enough budget or not...
Doesn't fit Magnus at all as a single item I don't think. Would be more suited to Jugg or Ember.
Me and a buddy just added our first set to the store, this thread has been such a great source for info and inspiration.
Thx for running it guys, keep up the awesome work!
http://steamcommunity.com/sharedfiles/filedetails/?id=272491995
http://steamcommunity.com/sharedfiles/filedetails/?id=272493289
The exe works fine for a while, but at some point it gives up and gives me a ton of errors like this:
https://39e0ec5586074a76958b0eaf124610ec1a475e95.googledrive.com/host/0B1fOXRwnDLJZclRzdXNwdUdodlk/errors.jpg
A system restart or full dota reinstall doesn't seem to fix it. I only got it working again recently because it seems like a new version came through. After 3-4 compiles it broke again. Any ideas you all might have would be appreciated.
That looks like mace for Bristleback that Sharc and I made.
http://steamcommunity.com/sharedfiles/filedetails/?id=148365276
The design was not lifted from yours, if that's what you're implying. -_-
The self made chest is driving me crazy. I want to keep it, obviously, but I just have this urge to open it for some inexplicable reason.
Anyways - the duplicates that appeared today don't have the "self-made" label so I assume that this (important) part is not broken.