Hey I have been doing the rigging the human face in maya 2011 and character rigging for production in maya 2011 from Digital Tutors.
I have been trying to connect these two diffrent rigs two each other and have come across a problem. Iam using the wrap deformer to combine the head to the HeadBody. The problem is after i use wrap and i try to move the Globalcurve the body moves away from the rig.
Can someone take a look at the files please
This file (sam_Boy_1.mb) is before i use wrap to connect the head. Everything moves good, the body moves with the rig no problem.
This file(sam_Boy_2.mb) is after i use wrap deformer, notice how the body moves away when you move the globalCurve.
Download link:
http://speedy.sh/4Var7/Problem-Rig4PolyC.rar
or if you have another way to attach these rigs to each other please share