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Kiser Designs's Avatar
Old (#1)
Hey PC,

I am having an issue with a tree that I have created and imported into CryEngine.



As you see, the top shadow is from a tree already in the engine, the lower one is from a tree I made. How do I make it so the cast shadows are affected by the opacity/alpha on the leaves?
Graphic Artist - United States Air Force 2002-2008
Graduate - Art Institute Of California, Orange County - Game Art & Design
Offline , line, 93 Posts, Join Date Mar 2010, Location So Cal  
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ParoXum's Avatar
Old (#2)
Make sure your shader is setup in alpha masked (use alpha test instead of opacity). And that your LOD if you have one also has alpha masked for leaves.


Vincent Mayeur - Environment Artist
Offline , polycounter, 867 Posts, Join Date Feb 2009, Location Belgium  
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