Reply
Reply
 
Thread Tools Display Modes
jfeez's Avatar
Old (#51)
This looks awesome, cant wait to see her textured
Offline , line, 51 Posts, Join Date May 2012,  
   Reply With Quote

praetor187's Avatar
Old (#52)
Man this is looking awesome. The bake came out so clean, if you dont mind me asking can you please do a breakdown of your normal and AO baking process. I can get some pretty decent bakes but nothing like that. Looking great man the textures are gonna look so good I can already tell.
http://jamesscott3dart.virb.com/portfolio
Wanting to be a great artist is a difficult but rewarding journey.

LOOKING FOR WORK!
Offline , spline, 225 Posts, Join Date Jul 2011,  
   Reply With Quote

ghost-d's Avatar
Old (#53)
Holy crap! I kept comparing the new progress with the previous picture to see what you changed in the sculpture only to find out that itīs actually lowpoly with bakes? Awesome.
portfolio - available for freelancing

"Inter arma silent musae"
Offline , triangle, 272 Posts, Join Date Dec 2006, Location Slovakia  
   Reply With Quote

Torch's Avatar
Old (#54)
Hey this turned out really great, nice bake :O Just out of curiosity, wouldn't it be more efficient to make stuff like the 2 strings crossing over and holding the top together part of the normal map instead of separate geo? I'm still fairly new to getting nice clean bakes like this so am hoping to learn more. Also would be great if you could post a wireframe Can't wait to see it textured!
Offline , polycounter, 1,095 Posts, Join Date Jul 2010, Location London, UK Send a message via Skype™ to Torch  
   Reply With Quote

stoofoo's Avatar
Old (#55)
I'm loving this shiiiiiiitttt.
Offline , polycounter, 792 Posts, Join Date Jan 2005, Location Seattle Send a message via AIM to stoofoo Send a message via MSN to stoofoo Send a message via Yahoo to stoofoo  
   Reply With Quote

Piotr's Avatar
Old (#56)
Looks great and close to concept. Id go for a bit softer nose myself with lower bridge but that is just my interpretation.
Offline , vertex, 46 Posts, Join Date Apr 2008, Location Poland  
   Reply With Quote

El Scorcho's Avatar
Old (#57)
daphz: Thanks and sure man
dii: Thanks
JacqueChoi: Thanks, yea he is so awesome! I'll fix those arms
nyx702: Thanks, here ya go
deolol: Thanks, yes I do model the base clothing in a 3d program.
uncle: Here ya go, Now where's my kingdom. I demand FEALTY!!
Hazardous: Thanks man
jfeez: Thanks
praetor187: Thanks, Uh I don't think I do anything fancy. I just save out separate files for Modo and Zbrush. I then explode everything I can and then bake in Xnormal. Anything that can't be exploded, like her boots I do another bake with deleted geometry that causes collisions and then combine the results in PS.
ghost-d: Haha I was afraid that might happen
Torch: Thanks and yes totally that would be much more effienct. But I wanted to keep her skin completely separate from her clothes. So I can throw a fancy skin shader on her fleshy parts That and I'm going for what I think are next next gen? specs.
stoofoo: Thanks dude
Piotr: Thanks I'll refine her face more.

Here's the requested wires, I probably should thrown these up Sunday. But I was pooped. I'm shooting for next next gen? specs, I least what I think they are. I also wanted little to no indication of low resolution. Maybe they are higher even, Anybody here know for sure?

Holdeen's Elf Girl Done

Portfolio

Available for full-time or freelance
Offline , line, 78 Posts, Join Date Nov 2007, Location Dallas  
   Reply With Quote

Jessica Dinh's Avatar
Old (#58)
whoaaa, this is gorgeous!!!! :0
Offline , dedicated polycounter, 1,667 Posts, Join Date Nov 2010, Location Southern California  
   Reply With Quote

nightFlarer's Avatar
Old (#59)
Wow, first time seeing this thread. I love how the sculpt is really clean and crisp and the topo of the lowpoly is nice as well.
Edible Poly. Tastes better than Mesh.
Edible Poly - My Blog
DA Profile
Offline , spline, 236 Posts, Join Date Jun 2010, Location Melbourne, Australia  
   Reply With Quote

SCB's Avatar
Old (#60)
Wow this turned out beautiful, nice work!
Offline , polygon, 624 Posts, Join Date Aug 2011, Location Edinburgh  
   Reply With Quote

nyx702's Avatar
Old (#61)
Awesome! So I understand why you triangulated the cylindrical forms like the sleeves and stuff but I am curious why you triangulated the areas around the knee and back. There doesn't seem to be any drastic sculpting in those areas?
Offline , polygon, 549 Posts, Join Date Jan 2011, Location Raleigh NC  
   Reply With Quote

mr_ace's Avatar
Old (#62)
what's the tri count?
Offline , triangle, 395 Posts, Join Date Feb 2009, Location Belfast  
   Reply With Quote

afisher's Avatar
Old (#63)
Really impressive work. Looking forward to seeing her textured.
Freelance Artist
afisher.com.au - CGHub
Offline , triangle, 359 Posts, Join Date Jul 2010, Location Australia Send a message via Skype™ to afisher  
   Reply With Quote

KxB's Avatar
Old (#64)
Awesome work! The hair looks very nice!
Offline , null, 6 Posts, Join Date Jun 2012, Location Philippines  
   Reply With Quote

Pancakes's Avatar
Old (#65)
This is like...woooowwwwwwww
Favorite Educational Links:
Millenia's Shotgun Tutorial: http://www.polycount.com/forum/showthread.php?t=100984
SlaktareOlsson's Broken Concrete Tutorial: http://www.polycount.com/forum/showthread.php?t=100867
Masahiro Ushiyama's Head Modeling Tutorial: http://www.youtube.com/watch?v=LFqop...feature=g-vrec
Oniram's Tileable Textures Tutorial: http://www.polycount.com/forum/showthread.php?t=95166
Offline , spline, 193 Posts, Join Date Jun 2010,  
   Reply With Quote

Stoop_Kid's Avatar
Old (#66)
.......Wowwwww.... O.O
Offline , spline, 211 Posts, Join Date Jun 2011, Location Pittsburgh  
   Reply With Quote

El Scorcho's Avatar
Old (#67)
nyx702: Thanks, your right there isn't much sculpting detail there. I triangulated those areas because it helps round them out. Plus If I don't whatever engine I'm using at work almost always triangulates it the wrong way

mr_ace: she's around 30k, I guesstimated her hair would be 3k. But depending how I make her final hair I may come well under 30k when I done though.

Jessica Dinh, nightFlarer, SCB, afisher, KxB, Pancakes, Stoop_Kid: Thanks dudes and dudette.

Been crazy lazy lately, didn't a whole lot done. Current progress, just diffuse and normals. I'm fine tuning the colors and shapes before I add the rest of the maps and further normal map detail with ndo and 3D Coat.

Holdeen's Elf Girl Done

Portfolio

Available for full-time or freelance
Offline , line, 78 Posts, Join Date Nov 2007, Location Dallas  
   Reply With Quote

disanski's Avatar
Old (#68)
Damn .... beautiful colors man
Offline , polycounter, 862 Posts, Join Date Sep 2009, Location Bulgaria, Troyan Send a message via Skype™ to disanski  
   Reply With Quote

D4V1DC's Avatar
Old (#69)
Yahoo the colors.
Sexy stuff, Amazing job, me likes.

Are you going to keep her clean or dirty her up a bit?
Offline , card carrying polycounter, 2,394 Posts, Join Date Jan 2005,  
   Reply With Quote

butt_sahib's Avatar
Old (#70)
hey man
dropped by to let you know that everything thing looks purdy!

great work as usual hector
Show meh a wireframe, BITCH!
My blog
Offline , polycounter, 957 Posts, Join Date May 2008, Location Pakistan Send a message via MSN to butt_sahib  
   Reply With Quote

Dylan Brady's Avatar
Old (#71)
I liiiike
really captures the style
Offline , polycounter, 888 Posts, Join Date Dec 2010, Send a message via Skype™ to Dylan Brady  
   Reply With Quote

BoBo_the_seal's Avatar
Old (#72)
Kick ass! Very well done.

- BoBo
Offline , Moderator++, 1,546 Posts, Join Date Oct 2004, Location Austin Texas!  
   Reply With Quote

Texelion's Avatar
Old (#73)
Great Scott !

Seriously guys, how do you do to have a so perfect lowpoly shape ? Even with more tris I always see the edges on my models, but here it's perfectly curvy.

I'm so jealous ^^.

EDIT :

Oh, I forgot something. Well, for now the only disturbing thing is the color of the hair, this pink is really... too much pink ?^^

Last edited by Texelion; 07-09-2012 at 09:28 AM..
Offline , triangle, 379 Posts, Join Date Sep 2011, Location France Send a message via Skype™ to Texelion  
   Reply With Quote

D4V1DC's Avatar
Old (#74)
Quote:
Originally Posted by Texelion View Post
Great Scott !
EDIT :
Oh, I forgot something. Well, for now the only disturbing thing is the color of the hair, this pink is really... too much pink ?^^
Yea I agree but I think It's just temp till he works his magic into the diffuse.

Here is a nice image of what I think It would look like, of-course this is not an exact reference to go by but I really like her hair so:

Pink Hair
Offline , card carrying polycounter, 2,394 Posts, Join Date Jan 2005,  
   Reply With Quote

praetor187's Avatar
Old (#75)
Man this is coming along beautifully. the only thing thats putting me off a little is the hair color, I know its pink in the reference picture. But i almost feel like its a little too saturated but just a tiny bit. Other than that its looking so awesome.

EDIT someone beat me to what I was saying so ^^^ what they said.
http://jamesscott3dart.virb.com/portfolio
Wanting to be a great artist is a difficult but rewarding journey.

LOOKING FOR WORK!
Offline , spline, 225 Posts, Join Date Jul 2011,  
   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 1998-2012 A. Risch