daphz: Thanks and sure man
JacqueChoi: Thanks, yea he is so awesome! I'll fix those arms
nyx702: Thanks, here ya go
deolol: Thanks, yes I do model the base clothing in a 3d program.
uncle: Here ya go, Now where's my kingdom. I demand FEALTY!!
Hazardous: Thanks man
praetor187: Thanks, Uh I don't think I do anything fancy. I just save out separate files for Modo and Zbrush. I then explode everything I can and then bake in Xnormal. Anything that can't be exploded, like her boots I do another bake with deleted geometry that causes collisions and then combine the results in PS.
ghost-d: Haha I was afraid that might happen
Torch: Thanks and yes totally that would be much more effienct. But I wanted to keep her skin completely separate from her clothes. So I can throw a fancy skin shader on her fleshy parts
That and I'm going for what I think are next next gen? specs.
stoofoo: Thanks dude
Piotr: Thanks I'll refine her face more.
Here's the requested wires, I probably should thrown these up Sunday. But I was pooped. I'm shooting for next next gen? specs, I least what I think they are. I also wanted little to no indication of low resolution. Maybe they are higher even, Anybody here know for sure?