Yup, end result is gunna be a FPS game res model with normal maps baked onto it
I tried rounding out the base of the barrel where you can see the wireframe is a bit jagged, didn't really work though. I'm thinking I might be able to make it show with more edge loops down the length of the barrel? To have more verts to push around into a rounded edge.
Thats a good angle you found of the gun haha, I didnt find too many shots of the other side :P
I'm a little confused on the part where you marked "fix this" by the handle. What exactly needs to be done in that area?
Thanks again for all your help