Ive been pretty busy at work, as we've finally announced Crysis 3, so im upto my elbows in work which is great fun.
But yeah, I managed to steal some time to myself over the last couple of weekends to do some more work on the scene. Still kinda slow progress but Im really
enjoying it (i just hope that none of you are holding your breath!).
Still super wippy. My current change list (art a length discussion with the art director at work) looks something like this.
- work on the leaves (they suck "massive balls")
- the UV's on the planters are squashed on the corners (i never noticed before) which is making them look really noisy.
- Rework the gurders, they look pants.
- move the camera so the composition is more evenly spaced onto thirds
- Move the hanging lights (when they're done) away from the center of the composition and possible have 2 lots (either side) to frame the shot better.
Bare in mind that the lights, the glass walkway above the door and the stairs at the bottoma re completely un touched as of yet, so its just greybox
The lit areas the left and right over the door are going to feature some bioshock style adverts that ive been concepting up recently. Framed with something like this:
and Im currently working up the highpoly for the hanging lights in this kidna style:
+ Any critique you fellas have.
Now, to reply to everyone that I rudely didnt reply to before.
@theonebutcher - Cheers James!
@ Fearian - Hacky is the best, im like morpheus up in this shit! Hope it helps.
@Kenny Ties - You're welcome man! Always happy to help.
@ Computron - This is going to be war like the end of terminator 3. Well Dynamesh has only recently come into Zbrush (am-i-rite?) so this method would work with anyone that has 3dsmax 8 onwards (id hope most of the planet at this stage). But yeah, valid point man.
@ WarrenMarshall - Im hoping that ive started a trend and everyone is going to just use this method for everything.. some people just want to see the world burn.
@ Danielmn - You're welcome man!
@Chris - Keep checking back every full moon and you may see some updates
@ SanderDL - Checkmate my friend.. ahah thanks man, i actually used this method for something else today, I had no idea that the modifier existed.
@Silix - Thanks man!
@Alberto - Yeah, Ive not actually used Dynamesh yet, im still on 3.5 but ive heard its the best thing since sliced bread for this kinda thing. Loved the stuff you did in your 1984 style scene man, great work.
@ HP - <3 you're welcome homeboy!
@Fomori - :S ahh man, It seems like its pretty much foolproof for me but i think you have to be kinda selective/cautious of what fonts you use otherwise it does cause issues with letters dissapearing or getting wierd artifacts. I find that lowering the interpolations does help.
Thanks for checking this stuff out fellas, hit me up with some critique, im dying to hear what you guys think.