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@Ken Benson
The render looked flat for some reason, the only way i fixed it was bu exported all my stuff as obj and reimporting it to new max file. Merging it didn't work.
Specular was turned off.
@r_fletch_r
not sure.
@unstopablex
There was no specular map or lighting in the scene.
The problem wasn't looking at only diffuse, it was looking at normals with diffuse on.
I am still not sure what caused it, but now I fixed it by exporting then reimporting the static meshes on to a few max file.
I have fixed the problem now but thank you guys for trying to help.
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