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PredatorGSR's Avatar
Old (#1)
Latest!




Don't have much time at work these days to do sculpting so I started working on a sculpt of a bust of one of the concepts for "The Fallen" from the Darksiders 1 art book in my free time.

This is intended to be an ornate bust like you would see above the entrance to a dungeon, so it is more stylized like a statue, rather than organic like a character.



I re-imagined some of the rougher details as well as some of the organic elements to give more of a crafted sculpture look.



Next pass is to touch up some of the areas that are bothering me, primarily the top of the head and the first couple ridges on the horns, and then move onto the damage/material/asymmetry pass. I think I may end up leaving the horns symmetrized in order to maximize the texel density and do most of the asymmetry in the face.

Any crits are welcome.

Last edited by PredatorGSR; 04-01-2012 at 09:08 AM.. Reason: latest
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PredatorGSR's Avatar
Old (#2)
3/4 shot

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timspanjer's Avatar
Old (#3)
It's looking good, but it still doesn't look as angry as the concept. He almost looks a little happy. Take a look at the way the eyebrows are shaped in the concept and compare them to your sculpt. They are angled up an back in the concept and echo the angle of the teeth. Other than that I think it's looking good. I like the horns a lot.
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ScoobyDoofus's Avatar
Old (#4)
Heya Konrad, I like it, but I think you're going to far w/ the stylization. He's a bit too faceted/simple for the DS style I feel.
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Impala88's Avatar
Old (#5)
It's a statue/decorative bust for a dungeon entrance, so as he's highlighted it's meant to be like that . I imagine the final will have cracks and chips out of it and look alot more stone or possibly metal.

For the anger of the face, the eyebrows seem to be curving the wrong way. In the concept the brows form a kind of "tick" shape coming round from the middle to an apex just above the eye and then curve upwards until they disapear, yours seem to curve downwards if you get what i mean, even though they're going upwards, the curvature is pathing down.

The nose area also needs to be pushed up a bit, in the concept it gives the effect of a scrunched nose which people and animals get when they snarl or shout which adds to the angry expression.

Looking good so far though
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Talbot's Avatar
Old (#6)
Very clean!

What material are you using? It's really nice.
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Umar6419's Avatar
Old (#7)
Why not horseman...
Stills its Good...
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Jar3d's Avatar
Old (#8)
Niceee. Not alot to crit on yet. Make sure you're getting that silhouette of the spikes. And yah the face is feeling a little blocky, but I know its super early.
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PredatorGSR's Avatar
Old (#9)
Update!



Thanks for the crits guys, I kept a lot of that stuff in mind when I was tweaking.

I did the horn material style in a sort of scarab shell / petrified wood style I've wanted to try since seeing it in a DS2 sculpt. It may not make sense for a statue necessarily, but it was an opportunity to practice defining different types of materials, and I've always thought it was a cool look.

Talbot: The material is MAHmc Dirty Blue 03 with some color tweaks in PS. It's from one of the MAHmc - MatCap Shader Series.
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sipher3325's Avatar
Old (#10)
ohhh sexy
It's a trap!!!
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Avanthera's Avatar
Old (#11)
Nice! I'd thicken the sides of the lower jaw, really give it that strong, angular look. And maybe adjust the eye socket area. In the concept, it goes almost straight back, giving it a a very menacing look. Atm yours look almost like the 'S' shaped cutouts you see on violins.

Keep it up.
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PredatorGSR's Avatar
Old (#12)
Yea I keep fighting with that face anger issue. I've kinda resigned myself to the fact that it'll be more tigerish than evil spiderish like the original concept, but I'll see what I can do to get some more anger in the face.
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daphz's Avatar
Old (#13)
those horns are looking gnarly! I agree with shrew about adjusting the jaw and the eyes. Maybe expand the eyes but shrink down the iris part inside em.
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njc6425's Avatar
Old (#14)
love it man, looks soo cool and on concept which is always good
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Zipfinator's Avatar
Old (#15)
Slap a big stick into the underside and you would have had a pretty nice mace to enter into the Darksiders weapon competition.
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PredatorGSR's Avatar
Old (#16)
Finally getting around to finishing this project, first pass of the texture.


Last edited by PredatorGSR; 09-16-2012 at 10:31 AM..
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Luke_Starkie's Avatar
Old (#17)
Looking rad with the texture mann
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Jar3d's Avatar
Old (#18)
I was just meowndering around and realized you finished this thing. Looks purrdy good.
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PredatorGSR's Avatar
Old (#19)
Just added this piece to my portfolio with a touched up texture and lighting, figured I would add the final update here.

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chrisradsby's Avatar
Old (#20)
Looking good! If you're going for some kind of metal for the base of the horns you should probably be able to punch up the spec intensity just a bit to get that metallic feel. The horns look pretty good as is

Great work btw!
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