Hey everyone, I'm relatively new to modeling at all, let alone game modeling, so I'm here looking for some feedback. Toward that end, here's a render of my latest class project.
This was modeled initially in Maya, but was finished in Modo. It was also UVed, NM, AO, lighted, and rendered in Modo. The texture and spec were created, and the NM and AO edited in Photoshop with some help from nDo. The poly count is 4,989 (tris), and the maps are 2048px square.
Any feedback and constructive criticism is welcome! (please keep in mind I've only been modeling for a few months)
Based on original concept by Izmojuki
More renders and map breakdowns on my blog