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Deus's Avatar
Old (#1)
Hi, long time follower first time poster.

I’m currently teaching myself how to sharpen edges on a smoothed hard surface. And up until now I’ve been able to figure out all the smoothing 'pinching' with topology adjustments.

However I am now trying to bevel an inside (concave) corner of some car body work as in :


I read somewhere that creating a 5 sided N-Gon on the surface is ok but i’m experiencing subtle pinching on the corner. Although this is the best solution i’ve come up with so far:


I’ve tried image 3 below where I continue the edges along the original edges to avoid the N-Gon but this produces an ugly crease along the hood’s surface because the edges are too close together.


My last thought was to distribute those new edges evenly among the existing topology (image 4) but i’m reluctant to do so as this will add a lot of extra edge flow to the geometry...


I’ve tried lots of other crazy ideas but they all failed also.
Does anyone have any experience tackling these kinds of topological structures?

Any help/advice would be greatly received. Thanks.
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Xoliul's Avatar
Old (#2)

?
Offline , card carrying polycounter, 2,432 Posts, Join Date Oct 2008, Location London, UK Send a message via MSN to Xoliul  
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Deus's Avatar
Old (#3)
Thanks Xoliul.
I've tried your suggestion but I'm still experiencing the pinch when smoothed.



Is it due to the surface not being planar? ie because its a curved 'hood' then its harder to align the verts to avoid the pinch?
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