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created [DS2] Multi,JFletcher
on 03-03-2012 01:20 PM
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Edit:
Latest pics:
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Sup!
Super stoked about this, cannot wait to see what people make, this should turn out to be an epic challenge.
Only a couple rough sketches, still gotta make a load more and iterate a lot but just wanted to make a thread.
edit: removed junk
Still haven't decided on what weapon type I want to do, will probably end up going with mace but still have a lot of exploration to do. I'm just gonna be spamming these crappy sketches before even starting any real concepts, just to get some shapes going in my head.
Let's do theeeeeeeees!!! (╯°□°)╯︵ ┻━┻
Last edited by JFletcher; 04-02-2012 at 12:56 PM..
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, polycounter,
1,140 Posts,
Join Date Mar 2007,
Location London, UK
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I'm looking forward to what you do!
- BoBo
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, Moderator++,
1,545 Posts,
Join Date Oct 2004,
Location Austin Texas!
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following!
^_^
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, card carrying polycounter,
2,265 Posts,
Join Date Aug 2006,
Location Montreal QC, Canada
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Seņior Fletcher, I am also looking forward to what you come up with. Neat concepts so far.
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, vertex,
39 Posts,
Join Date Mar 2012,
Location Middle of nowhere.
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well, we're boned!
pls create only one piece and let 2 other guys win in other weapon classes, ok?  i guess anyone can guess what you create is gonna be epic!
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, spline,
160 Posts,
Join Date Dec 2010,
Location Budapest, Hungary
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Ah my chances of even getting noticed in the mace category were already bad but now they're much worse, good luck man 
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, polygon,
553 Posts,
Join Date Feb 2011,
Location Sheffield, UK
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I'm a fan of the first design. The skulls style really sells its for me.
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, triangle,
432 Posts,
Join Date Jun 2011,
Location Newcastle, UK
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I like the design of the angelic one, but it doesn't look weaponised enough...
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, dedicated polycounter,
1,610 Posts,
Join Date Oct 2008,
Location UK
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Got a feeling about this rough one, may go further with it and give it a real design.
...Or just scrap it and keep going, most likely 
Last edited by JFletcher; 03-03-2012 at 03:07 PM..
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, polycounter,
1,140 Posts,
Join Date Mar 2007,
Location London, UK
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Was hoping you would be in, looking forward to it fletcher 
Latest is much better than your first crop, maybe make the axe part heftier, and exagerate bits of the skull, like the teeth or something ?
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, triangle,
381 Posts,
Join Date Jun 2007,
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I. Can. Not. Wait. For. More. Progress.
Periods for emphasis. Love your work!
The very first concept you made with the crazy unique looking skull is by far my favorite thus far.
Last edited by Quack!; 03-03-2012 at 03:20 PM..
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, triangle,
432 Posts,
Join Date Jul 2006,
Location Quad Cities, IL
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oh Fletcher you sexy beast, I was just waiting for you to enter, your drawing style matches the Darksider universe so well.
as for your sketches so far, I love the design, however I think they could handle getting even bulkier, as for now your axe feels like a one-handed weapon.
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, polygon,
576 Posts,
Join Date Sep 2009,
Location Denmark
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I like all of them except the first 2. Their sillouettes don't compare with the other ones (which are pretty awesome)
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, vertex,
38 Posts,
Join Date Jul 2010,
Location Brazil
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Cheers guys
@ pulyx
Yeah, I don't think so too, I don't think they even slightly interesting, Just wanted draw some quick shapes to get my head around some things.
@ Zpanzer
yeah, I agree, I'm not really fussed about the handle at the moment as for the most part, it's not really going to be a hugely interesting part of the weapon, no matter what design I eventually go with, just throwing together quickies.
Cheers for the feedback!
I started iterating on the last one a bit, turned back into a hammer as I wasn't really too fond of how generic the axe looked. I'm thinking demonic/darksiders core:
still need to clean up the design (that spiky tongue thing just seems like it would break off if you hit anything with it) and add more twisted demonic organic like bits, although I like the skull and the idea of making one so I don't really wanna get rid of it. :/
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, polycounter,
1,140 Posts,
Join Date Mar 2007,
Location London, UK
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I like the tongue spike. A lot of medieval war hammers had armor piercing spikes like that. 
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, line,
50 Posts,
Join Date Aug 2009,
Location Washington State
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Hm, maybe it can work.
..
Fuck, just got a great idea I wanna try(imo)...but it's 4am. Will have to wait til later. 
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, polycounter,
1,140 Posts,
Join Date Mar 2007,
Location London, UK
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Good to see you're entering!  You really going to do multiple weapons?
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, polygon,
727 Posts,
Join Date Jan 2007,
Location Austin, TX
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Quote:
Originally Posted by JFletcher
Fuck, just got a great idea I wanna try(imo)...but it's 4am. Will have to wait til later. 
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Looking forward to seeing that!
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, triangle,
359 Posts,
Join Date Jul 2010,
Location Australia
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Yes!
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, triangle,
321 Posts,
Join Date Apr 2009,
Location Los Angeles Area
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loving these concepts!!
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, triangle,
336 Posts,
Join Date Feb 2012,
Location Melbourne
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Latest concept looks great. Maybe remove the spike coming out of the top of the skull in the middle of the hammer head? Might give some nice negative space in that area.
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, triangle,
308 Posts,
Join Date Dec 2008,
Location Winnipeg, MB
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Quote:
Originally Posted by afisher
Looking forward to seeing that!
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Unfortunately it didn't turn out too well, just seemed good in my head.
-
Well here I am:

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edit:
well, may as well show the one before as well:

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Crow temple yo.
Very rough because today has been pretty much just constantly painting over things instead of committing to an idea and polishing it. This is just where the PSD ended up at 2am :p
But I am starting to get on board with crow temple more, I like the style and I think there are some interesting possibilities.
I even tried to make an axe from this where the blade was the wing, but it didnt work too well, may try it again. Too tempting to go with very symmetrical shapes as it helps (at least for me) maintain a cleaner design...
bleh, I dunno, I'll come back to this fresh tomorrow. Either way, I'm pretty stoked about crow temple possibilities, I just need to remain very faithful to the style...hmmm...
I wish I was as good at painting and design as the rest of you guys, just looking in other peoples threads and how easily they come up with such great ideas is a bit overwhelming.
EDIT:
AUUURGH, Another idea too late at night to bring to fruition.. >_<
Last edited by JFletcher; 03-04-2012 at 08:13 PM..
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, polycounter,
1,140 Posts,
Join Date Mar 2007,
Location London, UK
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Cool ideas! I really like the folded wings blinding the skull in that 2nd to last one. Really awesome detail.
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, polygon,
565 Posts,
Join Date May 2006,
Location Santa Monica, CA
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I actually like the bottom design the most. It got a nice flow to it overall.
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, polycounter,
1,123 Posts,
Join Date Dec 2007,
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That's badass, mr Fletcher! My vote definitely goes to the crow temple one. It would make a good fit for the game.
Maybe you could try pushing the crow skulls' silhouettes a bit more, but not much; you're on to something really good here. 
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, polycounter,
952 Posts,
Join Date Mar 2011,
Location Nottingham, United Kingdom
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