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Ferg's Avatar
Old (#1)
Been so long since I've posted a real personal project on here I almost forgot where the new thread button was.

Inspired by hazardous' totally radical class, I'm challenging myself to build a sexy stylized female character. I've been doing some realistic women for work lately, and wanted to see if I've learned enough from them to properly stylize the anatomy.

I'm not 100% sure if I'm gonna take this all the way to a low-poly stage, depends how it turns out, but so far I'm pretty happy with her, so I probably will.

Started on her this afternoon, the hands will eventually be proper boxing gloves, they're just placeholders for now. Also, I stumbled on this badass concept in the middle of the project and definitely pulled some inspiration from it.

Would love some feedback, I'm having a bitch of a time getting the boobs to look right. I'm going for a stylized "fit" look, not skinny/skeletor.... the midsection still needs some love to fix that I think.

Blahblahblah... here's the current super rough wip:


I'm still playing with the costume design a bit... can't decide which of these I like better. What do you guys think?



cheers
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Muzz's Avatar
Old (#2)
This is so fresh i feel like I've just had a pop-rock enema!
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CandyStripes05's Avatar
Old (#3)
looks good, something new to follow : )
i like the first two better then the third but not a big fan of the gloves :/ but then again i dont know your plans for them : )
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Marshal Banana's Avatar
Old (#4)
I'd vote for the first variation
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kodde's Avatar
Old (#5)
Cool stuff.
I vote for third variation. Already seen to many baggy pants that end where the ones do in variation one
Oh and that vacuum packed area of clothing on her butt is not doing it for me. Seems horribly uncomfortable. Her breasts seem fine to me.

Last edited by kodde; 02-29-2012 at 10:57 PM..
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LRoy's Avatar
Old (#6)
Haha this is awesome. I like the slight asymmetry the one leg rolled up gives.
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Darkleopard's Avatar
Old (#7)
Im liking the third variation. Looking forward to seeing her done!
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Xelan101's Avatar
Old (#8)
I think I have to agree with Kodde on this one, butts are fantastic, however there's no possible way those pants could be that baggy everywhere else and yet be that tightly wrapped around her shapely rear.

So since the baggy pants seem pretty essential to the character I'd loosen that area. You could spandex up the rest of the pants if you really wanted to show her goods off, but like I said that doesn't seem like it'd work for her personality as I perceive it.

As for the costume variations I'm liking either two or three, two has that nice asymmetry to it which makes the character seem more unique from a geo/texture standpoint.

This is looking cool so far, can't wait to see it finished, whether that means polished high or a game ready low I think this is going to turn out nice, keep at it!
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pseudoBug's Avatar
Old (#9)
I vote 2 for asymmetry and personality.

Boobs are looking pretty good if you ask me.
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Swizzle's Avatar
Old (#10)
Damn you, Ferg. Stop being so awesome.

I have nothing to add that others haven't mentioned already.
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ScudzAlmighty's Avatar
Old (#11)
I like her butt

Outfit-wise I like version 2 myself, 1 and 3 both feel boring to me.
I think the back of her jacket could also hang a little lower. I know it`s easier to make the low poly this way but I think it would make for a more interesting silhouette if it was hanging down to either just above or below the bra strap, kinda like a mini cape.
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JR's Avatar
Old (#12)
It's still a WIP, and she's already awesome. Your talent with stylization it's so strong. Who knows one day I reach this level too.

For clothes, I think it depends your purpose. If you want her more sexy, #1 define her shapes better, letting us to see her legs shapes. #3 gives her a much cutier and childish appearence, because it's a tiny girl using much larger clothes. #2 combines the two things.

Personaly, I like #3 better.
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Muzz's Avatar
Old (#13)
it'd be cool if you could rig is that she could hitch up her pants in an animation. Its not really a costume change its just a different way to wear the same pants.
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Jigsaw's Avatar
Old (#14)
Super cool concept, looking forward to seeing it develop. For the outfit variants I'd go with 1 or 2; I really like the look of the shorter/hiked up pant legs but the asymmetry of option 2 is pretty appealing too.

Not quite sure what to make of the gloves at this point, I'm curious to see where you'll be going with them.
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MeintevdS's Avatar
Old (#15)
I'd go for version 1 or 2.

Love the style you're going with! Not a huge fan of the face/head yet though, has a bit of an elf/fairy kind of feeling to it?

Looking awesome, following this
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MrNinjutsu's Avatar
Old (#16)
Either 1st or the 3rd. The 2nd one looks nice but it seems a bit odd in comparison to the others. Awesome work mate.
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I Like Feet's Avatar
Old (#17)
whoa, looks hot. I prefer the 3rd design. either shorts or long pants (not rolled up). no exceptions!
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spiderDude's Avatar
Old (#18)
This character is looking fantastic already, I love it

My opinion is that the boobs are fine, it fits so well with the overall style.
I like the shape of her torso, I think all you have to do with that is just make that
area with a more tone physique but keep the shape, imo.

For the pants, realistically I agree with everyone, but I believe that since your character is sssoooo heavily stylized you can get away with it. Maybe all you have to
do is just loosen up the pants a bit around the bottom area of her butt; this way you keep that sexy look she has but the flow of the pants makes sense.

As for the pants design, I would go with #2, its got the best of both worlds.

Fantastic job man, I'm subscribing to watch this progress.
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disanski's Avatar
Old (#19)
what an awesome start man Digging it a lot.
I would like to point out that you have totally sacrificed the obliques on her and that kind of looks odd to me. You dont really have to change the overall silhouette and you can just nest them in if that works better for you.
Same for lats on the back - there is practically no lats and no obliques on your character. from those two i would really like to see the obliques being implemented.
Unfortunately I am not sure how you would do this so I will stop now
Waiting for some progress
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Slum's Avatar
Old (#20)
This is so great. I love the style of it. She looks like a graffiti character.
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Wetterschneider's Avatar
Old (#21)
She's punching faces, with awesomeness.
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EVIL's Avatar
Old (#22)
Not a fan of her ass, you don't need to have super tight asses on chicks to make then look hawt. At the moment it feels like an excuse to sculpt a tight ass.
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Maph's Avatar
Old (#23)
Great work, Ferg! Love the styl and execution so far!
My only nitpick would be that the hipbones are a bit too sharply defined, it kinda breaks with the rest of the model that is pretty fluent in it's shapes.

Also, costume variation nr2. Asymmetry for the win.
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CandyStripes05's Avatar
Old (#24)
Quote:
Originally Posted by EVIL View Post
At the moment it feels like an excuse to sculpt a tight ass.
you never need an excuse to sculpt a tight ass : P
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Ferg's Avatar
Old (#25)
whoa! Thanks for all the replies everyone! Much appreciate all the feedback and costume votes.

- kodde: Yeah I noticed that too, didn't want to say anything so I could see if anyone else noticed it. I've worked on that area of the pants a bit, and hopefully the suspenders will help minimize any weirdness.

- skudzalmighty: thanks for the idea, I roughed it out just to see how it looked... just couldnt get it looking right though.

- jramauri: Interesting way to look at it. Definitely kept it in mind for this update.

- meintevd$: Yeah, still working on the face, I want her to look like a stylized young adult, without reeking of anime or childhood.

- dianaski: Thanks for the feedback, dead-on read of my sloppy anatomy. I've been playing with the anatomy a lot last night and today... see if the current update seems more anatomical without breaking the style of the character.

- EVIL: And that's... bad? IMHO, any excuse to sculpt or draw a fantastic ass is not just acceptable... it's mandatory.

- Maph: Thanks for the feedback dude, kept it in mind on this update. For some reason I really like prominent, wide hip crests, even if it's not anatomically correct. See if this update works better on that front.

Sooooooooooooo here's the update. Looks like costume 2 won the vote contest, and I tend to agree. A little asym is great, and it gives her an extra dose of attitude. I also reworked a lot of the torso anatomy, front and back. I'm not 100% sold on it yet, but I won't mention the bits I'm concerned about so I can see if any of you guys notice them too. Easy to lose perspective on things like that when you've already revised the anatomy like four fckin times today and you have to get up in a few hours.

I also added some suspenders... The costume didnt really complete so I'm experimenting with adding flare. Thoughts?

I'm also planning on iterating the hair a bit tomorrow, maybe try out a pony tail, among other things. Gloves are just gonna be standard-ish boxing gloves.

cheers



Last edited by Ferg; 03-01-2012 at 10:54 PM..
Ted Lockwood | Character Artist
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