Technical Artist (Shader Artist) Opportunity at Airtight Games:
Gamasutra Jobs Page link
- Unreal 3 shader creation and optimization.
- 4+ years of game industry experience as a technical artist.
- Authors content by balancing high-fidelity and performance on current gen consoles.
- Must be a US citizen or have permanent residency (Green Card).
- Every application must have a portfolio with examples of real-time shaders. Unreal 3 samples a huge plus.
I have known the artists at Airtight Games for many years, and the talent here is staggering. Also, this studio understands the role of a technical artist. It's a great place for us