Quote:
Originally Posted by maze
I am trying to scale the "uv map" gizmo in 3ds max but is not working it does only allow me for translation...
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Uncheck "real world map size" from uv map settings.(down to u v w tile).
Quote:
Originally Posted by maze
also when applying a new texture to a simple image plane, it looks tiled like 1000x times... can someone explain me why???
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Uncheck "use real world scale" from texture coordinate (from material editor).