Maya hardware texturing slowdown
on 02-16-2012 05:08 AM
I use Maya 2010 for my work and for some reason in the last few days the hardware texturing has become really slow, to a point where is unusable. The strange thing is its random, I rebooted yesterday and it ran fine, and now this morning its gone slow again. I had this problem ages ago and I cant remember what I did to fix it, but now its happening again.
I downloaded the Maya 2012 trial and that had no problems at all. I tried deleting all my user prefs for Maya 2010 but that made no difference and I also installed the latest nvidia drivers incase it was an opengl problem but no difference.
Anyone had this problem before?