|
created Character - Bandit (Hand painted textures)
on 02-10-2012 07:07 AM
Hey Guys,
I've been working as a character artist in the industry for 3 years, currently creating some awesome robots for the new Transformers MMO. Some amazing work being posted lately and I thought it's about time I started posting my personal work and stop lurking!
Theres been interest from animators at work to get him rigged up and animated so I'll have to post up more soon. Hope you like it

Last edited by Beats; 02-10-2012 at 10:28 AM..
|
, line,
64 Posts,
Join Date Nov 2011,
Location Cambridge, UK
|
Why doesn't the image display correctly?
|
, line,
64 Posts,
Join Date Nov 2011,
Location Cambridge, UK
|
hes pretty cool, hmmm I dont know what youve done with your attachment but I dont think polycount will launch through lightbox and the image just comes up as attachment.php so unless you can link directly to the image I cant help. What is the white cracked material on his shoulder armour and chest? painted cracked metal or something?
|
, veteran polycounter,
3,919 Posts,
Join Date Feb 2007,
Location UK cheltenham
|
I could click on the link itself though.
Very stylized character.
Last edited by PyrZern; 02-10-2012 at 09:33 AM..
|
, spline,
144 Posts,
Join Date Nov 2011,
|
Awesome character, nice work! You might wanna use imgur.com, easy to use and gets your images uploaded quick.
PEACE
|
, polycounter,
1,195 Posts,
Join Date Jul 2010,
Location London, UK
|
Cheers Torch! Sorted 
@Ged - The material on the shoulder armor and chest is bone, same as the swords hilt. Guess I need to sort the spec on them and maybe revisit the texture!
|
, line,
64 Posts,
Join Date Nov 2011,
Location Cambridge, UK
|
Great work Sam, well done mate.
|
, polygon,
549 Posts,
Join Date Nov 2009,
Location Cambridge
|
Love it Beats! Wires?
|
, line,
54 Posts,
Join Date Jul 2011,
|

Cheers Grunt!
Tri count is 4910 btw
Thanks Baj, look forward to seeing the progress on your latest work
Last edited by Beats; 02-10-2012 at 11:22 AM..
|
, line,
64 Posts,
Join Date Nov 2011,
Location Cambridge, UK
|
created Solid Work Mate!
on 02-10-2012 12:44 PM
Love the texture style. Certainly makes him pop.
|
, null,
1 Posts,
Join Date Feb 2012,
|
Awsome work dude! Post up the texture sheet... Look forward to seeing this dude animated.
|
, line,
55 Posts,
Join Date Jun 2011,
Location London
, line,
64 Posts,
Join Date Nov 2011,
Location Cambridge, UK
|
whoo.. very nice. i instantly see that guy brawling in a golden axe type of game.
Last edited by drelectro; 02-16-2012 at 01:16 PM..
Reason: spelling
|
, line,
81 Posts,
Join Date Mar 2010,
Location Berlin
|
I really love the texture, it's nice and bold! Same for the modeling  Thanks for sharing :]
|
, dedicated polycounter,
1,674 Posts,
Join Date Nov 2010,
Location Orange County, CA
|
Cheers for the kind comments! Loved your latest environment Jessica, beautiful texture work.
|
, line,
64 Posts,
Join Date Nov 2011,
Location Cambridge, UK
|
Looks awesome!
|
, triangle,
395 Posts,
Join Date Sep 2008,
Location Los Angeles, CA
|
skulls feel kinda weird. you made them look like they're actual bone (cracks etc), but smaller ones look more like emblems. not only because they're flat, also because they are all different sizes even though they look like they come from one species (human?)
|
, polygon,
668 Posts,
Join Date Oct 2011,
Location Wroclaw, Poland
|
great texture, very contrasty 
|
, polycounter,
796 Posts,
Join Date Nov 2009,
|
congrat, texture are awesome!
|
, spline,
103 Posts,
Join Date Aug 2009,
|
Nice work- Very sexy paint indeed.
|
, triangle,
383 Posts,
Join Date Apr 2006,
Location Busan, South Korea
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Copyright 1998-2012 A. Risch
|