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David Wakelin's Avatar
Old (#26)
Hi,

Your work looks awesome and I'm still kinda new to 3D. Can i ask, how were the laces made, were they actually made in maya/max and then imported in via a subtool?
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Inkfish's Avatar
Old (#27)
Hey David Wakelin! thanks for the kind words. I modelled them in Blender using splines that i converted to a mesh when i was satisfied with the shape, after that i appended them as a new subtool to the tool.
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Inkfish's Avatar
Old (#28)
some work on the head

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Darkleopard's Avatar
Old (#29)
Great work here!

I have a question about the splash damage art test container. Did you model all that in a modeling program or do parts in a sculpting one? I really want to get into hard surface modelling and im trying to decide if i should do it mostly in maya or use some zbrush. People seem to do both and i guess there is no 'best' way but i was curious
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Inkfish's Avatar
Old (#30)
hey Darkleopard! it was hardsurface all the way with kinda many floaters, i'd say go with the program you feel most comfortable with, i know zbrush has some pretty kickass hardsurface techniques (shadowbox clipping etc) but i personally prefer ye olde sdiv modeling workflow for such symmetrical and mechanical objects, but i bet you could get the same result if not better with zbrush too.

some more progress

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Inkfish's Avatar
Old (#31)
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Inkfish's Avatar
Old (#32)
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Inkfish's Avatar
Old (#33)
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Inkfish's Avatar
Old (#34)
testrender o a decimated mesh, still have to fix some issues with overlapping geo etc

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Aga22's Avatar
Old (#35)
I really like the last guy's face it's a lot more realistic than the usual burly guy model everyone makes. great work.
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Inkfish's Avatar
Old (#36)
Thanks a lot Aga22! you made my day

guess i'm calling this done for now, i'll get back to this i'm sure but gotta give my eyes some rest on this project, i'll finish it when i have done some other projects for a while...
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Inkfish's Avatar
Old (#37)
Jordu Schell sculpt study, WIP


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OldStyle's Avatar
Old (#38)
I love all the Alien Busts! they remind me of Doom or Dead Space. Great stuff!
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Inkfish's Avatar
Old (#39)
Thanks Old Style!

Here's a bit updated version, with unintentional angora shirt no less

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Inkfish's Avatar
Old (#40)
a bit more work

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Inkfish's Avatar
Old (#41)
Gonna start a horror character, this is gonna be a witch/ghost type of a woman char) I'm trying to aim for a malnourished kinda look with nasty bony hands, still kinda early blocking. Trying to decide how much muscle i want on it and placement of various things, also what kinda accessories etc.


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Inkfish's Avatar
Old (#42)
some more work, trying out a kinda hospital gown type of dress
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Inkfish's Avatar
Old (#43)
starting to have doubts about the hood/ shroud thing, maybe it's just too goofy...

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s33th's Avatar
Old (#44)
Nice, I like the hood design from your last wip shots more than this new one... that's a really cool detail and I like how the end wraps down and around, almost like it's long wet hair draped over her shoulder.

An idea to really push the bony/malnourished look would be to really accentuate her joints more... like thicken up the bones in her elbows, wrists, and knees. Just think that would be a cool silhouette with twig like limbs punctuated by chunky bony bits. Maybe carry that theme over into the hospital gown too by making it look way too big for her. The torso bit reads well for that but the the sleeves you could really have hanging off of her.

Does it have those ties in the back so that her backside is hanging out bare?
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Inkfish's Avatar
Old (#45)
Hey S33th, thanks for the feedback! i'll prob revert back to the previous version then, thanks for a second opinion Good call on the bony joints, i'll definately work on those too. The dress is closed right now (the ref was a closed model.)I'll prob try the open one too.
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Orangeknight's Avatar
Old (#46)
First thing I think of is the Twilight Zone Episode "Eye of the Beholder"
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Inkfish's Avatar
Old (#47)
Orangeknight : Looks kinda creepy, haven't seen the episode though

some more work, playing around with the idea of a subtle skull poking through the hood, also started to implement the changes to the body to be more bonier. Gonna have to nail the head first.

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Torch's Avatar
Old (#48)
Awesome stuff, I like that you relaxed the soldier's hands in the last couple of shots, adds a lot to the gesture. The pieces on his armor and details are pretty clean, did you use Dynamesh for creating them?
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Inkfish's Avatar
Old (#49)
Thanks Torch! yeah, i used dynamesh for some of the parts, mostly just sketched them on quite sloppily and then just retopoed them and added creasing to tighten the edges. Then some hpolish and trim dynamic

Quick update for the ghosty girl

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Inkfish's Avatar
Old (#50)
some more work, kinda liking this version of the hood a bit better, needs tons of refinement though also texturing this fella will play a big role too

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