created lowpoly mini Mass Effect sceneon 02-08-2012 10:02 PM
A while ago I wanted to make some little low-poly retro versions of Mass Effect characters. I was gonna do like 3, at most. But I got carried away, so here's a whole bunch of them.
I was originally going to render these at a very low texture resolution, but I got too attached to my 512x512 work textures, so I kept them in there. I still put up an additional version of the scene with all characters at 128x128, because that was originally the point after all. You can see that version in the third and fourth pic down.
After that there's some individual closeups.
PS: Yeah I know it's a bit of a mix and match of different versions of the characters from different installments in the series, but I didn't take it that seriously, so there. :P
PPS: Crits of course very welcome and appreciated!
And here's the version with the textures reduced to 128x128:
Last edited by Nix; 02-08-2012 at 10:12 PM..
, spline, 187 Posts, Join Date Nov 2010, Location the Netherlands
I do think it would be perfectly acceptable to use a 256 map for the low res one since the reaper is around 4x the size of the other characters. The drop in texel density there is the only thing that pops out to me.