I want to create art for a custom spell. So i'm trying to figure out how the creation kit attaches art to a spell's mesh. For example, the Firebolt projectile:
It's Editor ID is FireBallProjectile01 and it's art file is "Magic/FireballProjectile01.nif". So I've found and extracted that nif file, but I can't find the texture to apply to that nif file. Whereabouts can I find it? The creation kit doesn't seem to make a reference to it, so how on earth does it know which texture to apply to the mesh?
EDIT: From what I understand, the .nif file actually points to the texture.
EDIT: Here is a series I found on working with nifs, could be helpful to anyone looking to something similar: Working with Nifs