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Weirdboy's Avatar
Old (#1)
Posted this over in the what are you working on thread. Decided I wanted my own thread.

After looking at pictures of some buttes from the desert and out west, I'm thinking that I should probably restart.

Do you guys have any advice for modeling low poly rocks?

Concept:



Progress:

Offline , spline, 180 Posts, Join Date Oct 2011,  
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Eric Chadwick's Avatar
Old (#2)
Looking cool man, good start.

Some approaches for rock modeling
http://wiki.polycount.com/CategoryEnvironmentModeling
Offline , Polycount.com Editor, 6,763 Posts, Join Date Oct 2004, Location Boston USA  
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Weirdboy's Avatar
Old (#3)


Slight update. Reworked the geometry a bit, made it look more natural. Still need to add more.
Offline , spline, 180 Posts, Join Date Oct 2011,  
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Weirdboy's Avatar
Old (#4)
Bit of an update. I still have to work on the texture for the hill it's sitting on.





Offline , spline, 180 Posts, Join Date Oct 2011,  
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ikblue's Avatar
Old (#5)
nice piece dude
Offline , vertex, 33 Posts, Join Date May 2011, Location Paris  
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Weirdboy's Avatar
Old (#6)
Update, I will admit right up front that I kind of phoned in the texture on the ground that it sits on:







Offline , spline, 180 Posts, Join Date Oct 2011,  
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einfopedia's Avatar
Old (#7)
is that is useful for the desert....can you tell us the disadvantages of this headquarter.
Offline , null, 12 Posts, Join Date Apr 2012,  
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njc6425's Avatar
Old (#8)
love the rock texture, very nice
Offline , triangle, 336 Posts, Join Date Feb 2012, Location Melbourne  
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