Trying my hand at another sci-fi scenario, although this time I'm not doing it for shits and giggles- school's doing a senior project, basically a research paper and physical project on any topic of our choice. I chose 3D modeling, and as part of my physical project I chose a simple concept that I can model, texture, and then import to (probably) UDK or Unity.
Since we're supposed to be learning something new by doing the project, I'm looking for ways to speed up my modeling, especially since I've got a deadline now (April 13th), so any advice you guys can dish out on ways of modeling in stuff, etc. would be greatly appreciated. I can't spend nearly a year dicking around on the lighting and composition, I've got to get it done.
Anyway, this is the concept I'm working off of, nothing too elaborate since, again, I'm working on a time table here, which I haven't done before.
P.S. keep in mind this is a high school senior project, not a senior project for a game art school or anything like that