All points taken onboard, and than kyou very much for the info. I'm honestly not 100% sure how easy it will be to just re-jig that head mesh, truth be told. With normals as well, too much of a change will be a total ball ache and of course break the normals.
Now I'm gonna annoy a lot of people here... I don't think its THAT big a deal, right now anyway. The first batch of tube heads? Totally agree, way too tall, way too odd looking! Where its at now? Much better. Perfect? No, but better.
So, for the moment I think I'm gonna just say unless I can some how find a fix for this that doesn't break it too much, I'll just call it a lesson learned, and move on, putting all this into practise for future heads that we do.
Just as an aside, if anybody wants to take a stab at this and maybe show me how easy it would be, please be my guest. I've uploaded the head mesh and textures here to grab: