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created 2011 Comic Con Challenge - Juggernaut [Large Image Warning!]
on 01-26-2012 10:43 PM
Hello Polycount! I finally got around to putting the finishing touches on my Comic Con 2011 entry, only a month into 2012... so better late than never right... right? I've been putting a couple hours a week into this every since I failed to meet the deadline. Super huge thanks to PC members Organized Chaos and TK Frog for helping me keep my head in the game and actually finish some personal art for once.
The brief was Juggernaut imagined in a world based around a Celtic / Scandinavian fusion.
Final
Turnaround
Breakdown
Thanks for taking a look. I had a blast even when struggling through getting this one finished. Maybe this year I'll finish closer to the deadline... but I'm pretty sure that is wishful thinking!
Oh also: These are rendered in X2 shader in Max.
Cheers, and thanks!
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, spline,
137 Posts,
Join Date Nov 2004,
Location San Mateo, CA
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That's awesome! I love the style.
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, polycounter,
1,211 Posts,
Join Date Oct 2004,
Location Irvine, CA
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This is how you win at character art.
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, veteran polycounter,
3,311 Posts,
Join Date Oct 2004,
Location Denver, CO
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Cool, man! Juggernaut is always awesome except in the X3 movie.....:/
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, triangle,
283 Posts,
Join Date Mar 2010,
Location Dallas, TX
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Really well executed and very creative representation of the character.
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pretty awesome ^^
really like the style an texturework
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, dedicated polycounter,
1,893 Posts,
Join Date Feb 2008,
Location Antwerp, Belgium
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Fantastic work.
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, line,
88 Posts,
Join Date Aug 2009,
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Verily, I am the Juggernaut m'lady.
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, line,
90 Posts,
Join Date Jan 2007,
Location Minneapolis, MN
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Glad to see you finished this! This was one of my faves and I was disappointed not to see it in the voting.
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, polygon,
711 Posts,
Join Date Jun 2010,
Location Michigan
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Niceee! But why the thread warning... gimme a 10kx10k to look at... oohhh yeahhh  Just kidding Cool stuff
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, triangle,
350 Posts,
Join Date Jan 2010,
Location Romania
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Great stuff Pat....still love the kilt
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, polycounter,
787 Posts,
Join Date Aug 2009,
Location dahn saaf
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You're the Juggernaught Bitch!
Awesome anatomy bro and just everything.
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, polycounter,
897 Posts,
Join Date Dec 2010,
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Oh yes he turned out awesome in the end 
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, spline,
189 Posts,
Join Date Mar 2011,
Location Belgrade
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Turned out great. Really love the silhouette on him.
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, veteran polycounter,
2,950 Posts,
Join Date Oct 2004,
Location Orlando, FL
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gr8 material distribution!
The avatar tells all
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, dedicated polycounter,
1,893 Posts,
Join Date Nov 2004,
Location Israel
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Awesome! Now everyone can see it.  Only 5 more to go! ;) Definitely turned out great and did the Juggernaut proud.
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, polygon,
538 Posts,
Join Date Nov 2004,
Location Austin, TX [USA]
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kick ass! Turned out great Pat.
- BoBo
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, Moderator++,
1,548 Posts,
Join Date Oct 2004,
Location Austin Texas!
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Awesome work!
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, spline,
172 Posts,
Join Date Jun 2009,
Location baltimore
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sweet!
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, polygon,
579 Posts,
Join Date Nov 2009,
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Fantastic. The armor reminds me of the Vrykul.
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, triangle,
382 Posts,
Join Date Nov 2009,
Location Vancouver, BC, Canada
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Great textures 8]
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, dedicated polycounter,
1,674 Posts,
Join Date Nov 2010,
Location Orange County, CA
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Cool!
draw without greed
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, spline,
202 Posts,
Join Date Dec 2010,
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Hey everyone, thank you all for the comments! I really appreciate it.
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, spline,
137 Posts,
Join Date Nov 2004,
Location San Mateo, CA
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Pose this guy too!
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, polygon,
711 Posts,
Join Date Jun 2010,
Location Michigan
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nice character and design,
you could maybe add a stronger light, that could help read the different materials more 
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, spline,
120 Posts,
Join Date May 2009,
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