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created APB - Aces
on 01-23-2012 10:42 PM
Awesome concept from APB by Arnold Tsang.
http://arnistotle.deviantart.com/gallery/
Hopefully I can capture the same feel by the end.
Last edited by LRoy; 02-03-2012 at 03:03 PM..
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, polycounter,
1,069 Posts,
Join Date Jul 2010,
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You have to do the facial expression when it's done. Realy cute concept and a very good start.
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, triangle,
273 Posts,
Join Date Jan 2012,
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Ditto on the facial expression. It's too great to skip on.
Good start man, proportions are good and the block in looks great. I'll be watching this one for sure!
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, polycounter,
952 Posts,
Join Date Mar 2011,
Location Nottingham, United Kingdom
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I look forward to this
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, spline,
124 Posts,
Join Date Nov 2011,
Location Garland, Texas
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Hey dudes. Gonna have to put her on hold again. Figure I'd post up my current progress.
Started blocking out jacket, having tough time getting that poofy look. Any crits welcome.

Last edited by LRoy; 02-08-2012 at 01:00 AM..
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, polycounter,
1,069 Posts,
Join Date Jul 2010,
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I would have to say this looks.....ace? *Smug expression*
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, polycounter,
1,087 Posts,
Join Date Jul 2010,
Location London, UK
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Hey LRoy, nice start mate. I would probably make the head a little smaller as at the current scale it seems as though she rest of the body looks too short. I would have a look at her fingers too as right now her thumb looks a little short but from that shot I cant tell whether its due to the angle between the thumb and the index finger.
Good luck mate.
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, polygon,
534 Posts,
Join Date Nov 2009,
Location Cambridge
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Head looks about the right scale to me - the concept character isn't very tall. Her arms might be a smidgen short, though it might be the camera skewing things slightly. It's hard to tell with all of the accessories and clothing, but her knees might be placed too high too.
Minor stuff, you've otherwise got the beginnings of a pretty damn solid recreation of the concept.
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, insane polycounter,
5,644 Posts,
Join Date Oct 2004,
Location Melbourne, Australia
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Thanks guys. Tried tweaking some of the mentioned parts.

Last edited by LRoy; 02-17-2012 at 01:32 PM..
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, polycounter,
1,069 Posts,
Join Date Jul 2010,
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That looks really nice so far, how are you planning to do the fur on the jacket?
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, line,
55 Posts,
Join Date Jun 2011,
Location London
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This is coming along great! Cool concept.
The cloth material is feeling a bit thick imo. I think it's be cause of the lack of small/tighter folds and wrinkles near stitching seams. The area around the knees and base of the shirt are looking good, it's just the other areas that need some love 
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, polygon,
722 Posts,
Join Date Dec 2008,
Location Montreal,Quebec
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really love the chracters - shame that the game was a bit lame i guess...
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, polycounter,
981 Posts,
Join Date Feb 2006,
Location Aachen, Germany
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Looking stellar so far, only critiques I can see are that the knee belts need to be more loose and tied together by some strap, hard to tell from the concept. Also the zipper on her skirt looks to be coming undone in the concept.
Great work, MORE!!!
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, spline,
124 Posts,
Join Date Nov 2011,
Location Garland, Texas
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Found a few differing versions of the concept. The strap didn't really make too much sense to me so I opted to leave it out.
Got the lowpoly to 8k so far, still need to figure out the best way to do the fur. Was thinking of going crazy with fur cards unless someone has a better suggestion?
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, polycounter,
1,069 Posts,
Join Date Jul 2010,
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Quote:
Originally Posted by LRoy
Found a few differing versions of the concept. The strap didn't really make too much sense to me so I opted to leave it out.
Got the lowpoly to 8k so far, still need to figure out the best way to do the fur. Was thinking of going crazy with fur cards unless someone has a better suggestion?
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No, that will most likely get too expensive and hard to control when skinning. You should try a similar method to how papagersi made his knight character's hair, paint it in/use photos or whatever. Another method would be to create some digital 3d fur and then bake that in and see how it turns out.
Looks cool btw. But you should reshape those cloth folds more with deeper and more overlapping ones like in the concept. You've pretty much nailed the face imo but can we see some more close-ups please? 
Keep it up. Make sure you step it up a level with the textures this time! ;)
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, polycounter,
1,128 Posts,
Join Date Apr 2010,
Location Sweden
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you better post an update soon. we want to see moar!
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, polygon,
725 Posts,
Join Date Sep 2008,
Location Austin, Tx
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Update of where she is. Always appreciate any feedback.

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, polycounter,
1,069 Posts,
Join Date Jul 2010,
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Wow, how did you do that fur?
I think she's coming along really nicely. You may want to scale down the head just a touch if you want to keep the proportions from the concept.
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, line,
86 Posts,
Join Date Aug 2009,
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the only thing that strikes me as a little of is the leg strap/pant folds area.
Awesome concept. I'd say you've just about nailed it.
I want to play a game with her in it.
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, spline,
222 Posts,
Join Date Feb 2005,
Location My chair
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thanks guys. I agree with the head size. Didn't realize how small it was in the concept. Leg straps are a bit off also. Gonna try and fix them up and get her posed. Here's a closer shot.

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, polycounter,
1,069 Posts,
Join Date Jul 2010,
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That looks amazing. Well done! I too am curious about the fur. Is that individual planes somehow?
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, polygon,
547 Posts,
Join Date Nov 2004,
Location Georgia
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Whoa, you really nailed the materials!! I love the leather especially. I think the eyeshadow might be a little excessive, like maybe don't have it go all the way up to her eyebrows like that. Will be awesome to see her posed :]
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, dedicated polycounter,
1,662 Posts,
Join Date Nov 2010,
Location Southern California
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Awesome Lroy! Agree, the fur looks great... cloned alpha mapped geo shells progressively larger and shifted a little? Would love to see a turnaround animation of it. Really like the face as well, nice work man. Agree the knee straps looks weird, but it sounds like you're on it already.
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, card carrying polycounter,
2,159 Posts,
Join Date Jan 2006,
Location seattle
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loving this great job! 
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, triangle,
252 Posts,
Join Date Sep 2011,
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diggin it lots and lots man!
keep on rockin it
since youre on the hair now id pull down the bangs a little and darken her brows a touch i think
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, polycounter,
830 Posts,
Join Date Mar 2006,
Location San Francisco
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