Usually when you're given ortho shots, you're not supposed to deviate AT ALL. It shouldn't be confused with a 3/4 action shot from a top angle.
There are shitloads of technical reasons for that. Least of being, they need it to interact with things of the same size and shape. What if the rig was already made with 500 animated cut-scenes?
I'm not saying that IS the case per se in this instance, but it's certainly one of the key reasons orthos are made in the first place. And it's a HUGE reason as to why you need to follow ortho's with 100% accuracy.
Last edited by JacqueChoi; 01-20-2012 at 02:17 PM..