Author : disting


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jetskee96's Avatar
Old (#1)
I am trying to model a house both interior and exterior but just not sure how to go about this. I started to model the house in max using shell modifiers, but soon found that it gets a little messy. Any tip or tricks that you pros use to accomplish this small but almost seemingly difficult feat. Thanks.
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ZacD's Avatar
Old (#2)
Model one at a time.

I'd roughly model the outside, and then start placing place holder objects and rooms on the inside, tweak until you can finish the outside, and then do the interior.

Last edited by ZacD; 01-10-2012 at 08:16 PM..
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jetskee96's Avatar
Old (#3)
So in other words, I need to find my workflow.
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Mark Dygert's Avatar
Old (#4)
I would model it as two separate pieces and not bother with the shell modifier.
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PogoP's Avatar
Old (#5)
I worked on a farmhouse environment a while ago, and I found it was best to model just the floors of the house first and nail the proportions of room sizes, then extrude upwards for the interior walls and put a ceiling on them. Then work on your exterior stuff.

Everything doesn't have to line up perfectly, this is 3d art afterall and it doesn't have to be 100% realistic!
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