on 01-08-2012 05:18 PM
Hey everyone, I am trying to export an object as an OBJ and I get the message "vertex coordinate too big adjust object scale". I have scaled it down and it doesn't fix anything (not that it was abnormally large in the first place). The object was causing the program to lock whenever I would try to render to texture. I have reset xform, converted to editable poly, saved as a separate scene and merged back in, nothing seems to help. Any insight would be appreciated. Thanks!