Thanks again for the feedback
Once the sculpt is finished I plan to decimate it and pose it in Max on a base ready to render.
I take the point about the scale. The camera is looking down on him to show the sculpt work. The final render will be a shot looking up at him, to give him that epic scale look.
And yes the description is 'rudimentary wings', but I made the call to give him wings that look like they could actually lift him. Funnily enough I thought rudimentary wings would make him look small and deformed rather than huge and scary.