|
Trying out some poses. Don't mind the skinning.

|
, spline,
165 Posts,
Join Date Jun 2006,
Location Sweden
|
Quote:
Originally Posted by duncan
Friday night X post.
@ Massbot : hahah I dig it.
@ Graze : AEC!! REALLY nice work. Maybe the nostrils could be a bit darker but whatever he is cool as.
@ Chimp : hahaha awesome.
@ Ravenslayer : YOU WIN!
Been really busy with work so I have not done as much as I would have liked but I am still going.
Thanks again everyone. I will try to get more done over the weekend.
|
My spider sense is tingling for this!! Great job so far duncan 
|
, spline,
114 Posts,
Join Date Dec 2011,
Location Sao Paulo - Brazil
|
So yesterday I started sculting on a female head it's the first time i'm sculpting a female the goal with this project is to create a realistic portrait and to put this into my portfolio.
Some feedback before I begin with detailing would be great.
enjoy!

|
, vertex,
31 Posts,
Join Date Mar 2012,
Location utrecht
|
created Blackreef Pirates
on 07-20-2012 07:02 AM
Fort Village WIP video update
|
, line,
91 Posts,
Join Date Nov 2010,
|
looking good Helba, you guys have come a long way with that tile- i can't wait to play it!
|
, triangle,
272 Posts,
Join Date Nov 2011,
Location London
|
@ Helba - like the style, reminds me of orcs must die .. good work !
Here my Watchtower.. very wip - just wanted to share ;)

|
, triangle,
431 Posts,
Join Date Jul 2011,
|
@Chimp - thanks man, appriciate it.
@Nick Carver - that's some beautiful speedpaint. Great mood!
@Donavonyoung - good start man.
spent the morning going back over yesterday's work.
I'm feeling better about the eyebrows now, although the color may need to be adjusted. Probably should wait until I get to her hair before I spend a bunch of time tweaking eyebrow color. I included a B&W version of today's work for fun. I think I like how the value's read right now.
Also redid the eyelashes...again. This time I did it in maya...old school style. Probably should add some more lashes to the bottom lid, and maybe a few more to the top.

|
, spline,
140 Posts,
Join Date Feb 2008,
Location San Diego, CA
|
Her eyebrows have no volume in it. The hair overlaps each other, giving it more thickness in the center then on the sides. also, eye brow hair is long. It looks like she took an electric shaver and trimmed off the longest hair so that they are all even. Feel your own eye brows and notice how the lengh changes from one side to the next.

Outside of that, looooove those eyes. The lashes really add to the femine of the character.
|
, polycounter,
1,131 Posts,
Join Date Feb 2008,
Location bAston, MA
|
Cool stuff guys
Managed to get the head down to 440 tris.
Models probably gonna end up around the 1000 tris mark.
"I dont believe in Triangles"
|
, polycounter,
775 Posts,
Join Date May 2005,
Location Germany
|
All Hail for Duncan's Spidey !
Helba, I really like the music, it's your own ? Sounds like Monkey Island.
Shameless crossposting for me, I'm working on a necromancer for the Mixamo contest :
But now : GW2 beta week end !!!
|
, triangle,
379 Posts,
Join Date Sep 2011,
Location France
|
Another day another prop.. first time delving into UDK shaders properly, was fun to make all the BS techy stuff on the screen

Last edited by gilesruscoe; 07-20-2012 at 12:33 PM..
|
, dedicated polycounter,
1,670 Posts,
Join Date Dec 2010,
|
I made a Chibi "handpainted" diffuse only car
It's a Toyota Corolla AE86 Levin GT-Apex.
One of the best things I've made so far I think 
Last edited by Xoliul; 07-20-2012 at 12:24 PM..
|
, card carrying polycounter,
2,460 Posts,
Join Date Oct 2008,
Location London, UK
|
GOOD
i never been tooken out, i keep MC's lookin out
|
, polycounter,
1,115 Posts,
Join Date Jun 2008,
Location the slums of shaolin
|
quick 30 min sculpt for the funsies!

|
, line,
92 Posts,
Join Date Nov 2011,
Location Swansea, Wales
|
finished this up a bit ago. still want to do some more with presentation. for now this is what i got tho. 2500 triangles, 1024 texture

|
, card carrying polycounter,
2,039 Posts,
Join Date Apr 2007,
Location Belmont, CA
, vertex,
29 Posts,
Join Date Sep 2011,
|
really cool character Texalion!!
heres another Xposting of my WIP
Uploaded with ImageShack.us
|
, triangle,
478 Posts,
Join Date Apr 2011,
Location Montreal
|
Tacit, thats killer.
|
, veteran polycounter,
2,701 Posts,
Join Date Feb 2006,
|
Quote:
Originally Posted by whats_true
Her eyebrows have no volume in it. The hair overlaps each other, giving it more thickness in the center then on the sides. also, eye brow hair is long. It looks like she took an electric shaver and trimmed off the longest hair so that they are all even. Feel your own eye brows and notice how the lengh changes from one side to the next.

Outside of that, looooove those eyes. The lashes really add to the femine of the character.
|
thanks man. I've been too close to what I'm working on to notice what I've missed. this should be a huge help 
|
, spline,
140 Posts,
Join Date Feb 2008,
Location San Diego, CA
|
Quote:
Originally Posted by tacit math
|
i wanna see more of that :O
|
, polycounter,
1,154 Posts,
Join Date Jul 2005,
|
Thats killer Fred i love that character

|
|
You guys make me want to work hard. Here's ApeO - trying to push my craftsmanship and presentation.
|
, polycounter,
1,243 Posts,
Join Date Oct 2006,
Location Oakland, CA.
|
Playing a little bit around with some tracks (Sd. Kfz. 11/ Sd. Kfz. 251), Xoliushader and Xform.
Export is for Men of War Assault Squad.

|
, line,
96 Posts,
Join Date Feb 2010,
Location germany
|
Getting a Zombie done while learning Zbrush, thought i'd post up something, mind the wacky render:

|
, vertex,
33 Posts,
Join Date Nov 2011,
|
You sculpt in that matcap?
|
, triangle,
414 Posts,
Join Date Jul 2011,
Location United Kingdom
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Copyright 1998-2012 A. Risch
|