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Lazerus Reborn's Avatar
Old (#51)
Dam Lord Fryingpan and Spacey, great texture work!

~

I'm further along with this;



Trying make a original colossus. The the panels are just a noise layer while i get everything down.

Edit are the renders too bright? Seems photobucket is badly optimising images again.

Last edited by Lazerus Reborn; 01-01-2012 at 11:26 AM..
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JR's Avatar
Old (#52)
Happy new year, inspirational fellows. Here are some speed paints, from photos. 1h30min each.





Open for freelance works - Check out my Blogfolio
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achillesian's Avatar
Old (#53)
we really couldn't even get past the first page without dicks?
Offline , dedicated polycounter, 1,686 Posts, Join Date Sep 2009,  
  

MattQ86's Avatar
Old (#54)
Time to dicks: 2 hours 22 minutes.
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achillesian's Avatar
Old (#55)
I wonder if he made them awhile ago in preparation for the moment, or if it was more spontaneous.
Offline , dedicated polycounter, 1,686 Posts, Join Date Sep 2009,  
  

JR's Avatar
Old (#56)
Quote:
Originally Posted by itismario View Post
But this is what Polycount it's about.
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Stinkhorse's Avatar
Old (#57)
Quote:
Originally Posted by Spacey View Post
2012 here I come!

That little guy is sweet!
Offline , spline, 246 Posts, Join Date Jun 2011,  
  

exten's Avatar
Old (#58)
Happy new year

Offline , null, 5 Posts, Join Date Jan 2012, Location Sofia,Bulgaria  
  

SnowInChina's Avatar
Old (#59)


console thingy, original concept by paul richards
(i already did the lp & texture work for it, but i smashed my computer and couldn´t recover everything because my hdd took some damage along with the mainboard and grafic card )
Offline , triangle, 418 Posts, Join Date Sep 2009, Location Germany  
  

Glode's Avatar
Old (#60)
Current WIP :





A lot of stuff needs doing, particles are a placeholder... and I'm struggling sculpting the rocks... Never been much good at creating good looking rocks D:!
Offline , line, 55 Posts, Join Date Jul 2008,  
  

G_I_B_B_O_N's Avatar
Old (#61)
Happy New Year All.

Here's an arcade stick I'm working on. Just need to model the plug and then time for low poly.



Also, couple pistols I've been working on. The Revolver still needs a bit of work. Maybe sometime I'll get around to making assets out of them. Did them mainly to practice hard surface.





Online Portfolio: www.b-boyd.com

Modeling and texture artist currently available for work.
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benji's Avatar
Old (#62)
Happy new year polycounters, some amazing work in this thread already!

For those who didn't know, 3Dmotive are currently doing a 20% off deal that ends TOMORROW. I just got a subscription so I'll be posting a plenty in here in the next few weeks
Portfolio - critiques welcome
Junior artist at Bohemia Interactive Simulations (UK)
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gauss's Avatar
Old (#63)
early yet. happy new year polycount
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MrHobo's Avatar
Old (#64)
it's not even been a full 24 hours and we're already 3 pages deep.
Shit, at this rate the 2012 thread will KO 2011 in a few months.

For the Polycount University Challenge
WIP Leg augmentations for my cyberhorse:
Offline , triangle, 351 Posts, Join Date Dec 2010, Location Washington, DC  
  

Kbrom12's Avatar
Old (#65)
Happy new year everyone!

My first thing of the year

Environment Artist - Looking for work!
--Portfolio--
--Blog--
Offline , spline, 194 Posts, Join Date Mar 2010, Location Savannah, GA  
  

Axios's Avatar
Old (#66)
Might as well get in on this thread while it's hot. Crosspost from my PSO thread, I'll probably move on to the next asset soon.

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Ged's Avatar
Old (#67)
hey @Jramuarie try using bigger brushes and not using so much black to describe shadows, seems like you are doing a lot more work than necessary to block out some simple shapes and colours, this should speed you up even more. I like water in the first pic and the last pic most because of good colours.
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JR's Avatar
Old (#68)
Thank you Ged. I really need to learn to be more economic. I'll put this on my new year's resolution list =)
Open for freelance works - Check out my Blogfolio
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gillmeister74's Avatar
Old (#69)
First time posting in the waywo! So here's a my warrior guy so far! Trying to get sort of a blend between a chinese/japanese armor with a bit of a middle eastern, persian flare.


gonna post again soon with more polish, cause I know he needs it.
Offline , triangle, 268 Posts, Join Date Jul 2010, Location Seattle, Washington  
  

Jessica Dinh's Avatar
Old (#70)
Welcome, exten!

gauss - I can't believe it, but that looks almost exactly like I place I've dreamed about. Crazy!! I love the dark mood, but maybe just a taaad brighter lighting, some things are too hard to see.

Bart, Paroxum, HAL - Thanks for the nice comments :]
Offline , dedicated polycounter, 1,662 Posts, Join Date Nov 2010, Location Southern California  
  

borgking's Avatar
Old (#71)
Happy new Year Guys!
Im working on a small w40k spaceship scene:

And a simple highpoly: (missing some greeble atm.)

tomorrow i am going to make the lowpoly, bake, and texture the model
C&C allways wellcome!
Offline , null, 5 Posts, Join Date Jul 2011, Location Darmstadt / Germany  
  

yodude87's Avatar
Old (#72)
updating



guess its time to create a thread... its almost done, and id love having some tips from you guys on the enviro
Offline , triangle, 493 Posts, Join Date Apr 2011, Location Somewhere in Europe :P  
  

Computron's Avatar
Old (#73)
Is there a way to sub this thread in Google reader?
Offline , dedicated polycounter, 1,450 Posts, Join Date May 2011, Location Minnesota, USA  
  

Lazerus Reborn's Avatar
Old (#74)
First pass. Why did i only just start using soft selection now...
Portfolio: ArtHiccup.com

Currently Looking for work!
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nazeil's Avatar
Old (#75)
went back to my domwar entry, trying to finish it up. Render in Marmoset, which I'm using for the first time. Have some trouble making materials read the way I want to, so any tips/suggestions/reference would be appreciated. Lighting needs a lot of work

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