Author : jdvi


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Hofsta's Avatar
Old (#6401)
Lookin good ladies and gents. Derpin away as usual over here.

Cross post from http://www.polycount.com/forum/showthread.php?t=99521

wip crits and whatnot welcome!

Hofsta needs a job that doesn't suck!

Portfolio:
http://www.retroveractive.com



Offline , line, 86 Posts, Join Date May 2011, Location Victor Ny  
  

Krisnack's Avatar
Old (#6402)
Render of a shark character.

The texture maps is of yet unfinished, and the normal map hasn't been made yet.
Attached Images
File Type: jpg SharkProgress.jpg (89.6 KB, 23 views)
Offline , null, 4 Posts, Join Date Nov 2011,  
  

Denicon's Avatar
Old (#6403)
@Alphavader: I honestly still have no idea how to do his wings.
Offline , vertex, 47 Posts, Join Date Mar 2011, Location Philippines  
  

Dan!'s Avatar
Old (#6404)
shape/style study
character artist
My Site
Offline , polycounter, 1,098 Posts, Join Date Jun 2010,  
  

Orangeknight's Avatar
Old (#6405)
Quote:
Originally Posted by Denicon View Post
@Alphavader: I honestly still have no idea how to do his wings.
Feel like these wings would match it
Offline , spline, 237 Posts, Join Date Jan 2012,  
  

Alphavader's Avatar
Old (#6406)
@ Denicon - i can recomment you this : lession 5, of digital tutors
maybe its helps ;)

But there tons of ways to do it, you can only sculp the bones
and do the rest later in Maya/Max - import back to zbrush.
You can also do the wings with zspheres or with the "copyobjektbrush" (dunno the exactly name)..

Great work guys !

Last edited by Alphavader; 06-03-2012 at 12:22 AM..
- looking for a fulltime job!
Foliopage - Linkedin - Wip`Stuff Blog
Offline , triangle, 416 Posts, Join Date Jul 2011,  
  

kaikun2236's Avatar
Old (#6407)
Just finished concepting a character. Ready to get 3D!




Last edited by kaikun2236; 06-03-2012 at 12:23 AM..
Offline , spline, 105 Posts, Join Date May 2010, Location Tokyo, Japan  
  

AlexCatMasterSupreme's Avatar
Old (#6408)
Just started texturing for the first time ever, I've only been doing 3d for about 4 months, so here is my 5th texture ever, and 5th full UV unwrap, and my 1st usable normal map bake ever, and I'm pretty happy with it, I'd like some feed back, thanks.
PS, it's for a level I'm making to learn Cryengine and the workflow of getting stuff in game better.
Offline , polycounter, 942 Posts, Join Date Mar 2012, Location Washington State  
  

Roelant's Avatar
Old (#6409)
Shameless cross posting from my thread: http://www.polycount.com/forum/showthread.php?t=100063


current project: Abandoned Factory Hall
finished projects: Tree Trunk

roelant - portfolio(looking for work!)
Offline , line, 54 Posts, Join Date Aug 2011, Location Gouda, The Netherlands  
  

MaD's Avatar
Old (#6410)
Old mailbox for a scene i started workin' on, but an art test came in between . So It 'll be for next month.



Grtz
You got to keep the devil way down in the hole (Waits)
Offline , line, 95 Posts, Join Date Dec 2009, Location Leuven, Belgium  
  

garriola83's Avatar
Old (#6411)
still roughing it out
Character Artist
Available for freelance and full-time
www.giancarloarriola.com
My Character Art Thread
Offline , polygon, 655 Posts, Join Date Feb 2008, Location Greater Los Angeles Area  
  

Blur.'s Avatar
Old (#6412)
That mailbox looks really nice, loving the worn look.



Speaking of worn, here's something post-apoc like.

Offline , vertex, 32 Posts, Join Date Apr 2012, Location Brueniiii.  
  

jackalope's Avatar
Old (#6413)
Quote:
Originally Posted by dtschultz View Post
Big improvement, Justin! Looks great. I would put a little more grass around those rocks and that single plant on the right side of the screen (just to make them seem less floaty and isolated). And some more scorch marks around the outside of the fire pit.
Thanks! I will do that.
Offline , triangle, 264 Posts, Join Date Sep 2010,  
  

konstruct's Avatar
Old (#6414)
garriola: that sculpt is looking nice!

Cross Posting from my thread. Finally finished the driver/rider:


Last edited by konstruct; 06-03-2012 at 09:28 AM..
molotov-

Konstruct|3D

SKETCH|BOOK (available for freelance)
Offline , card carrying polycounter, 2,032 Posts, Join Date Nov 2004, Location three oh three.  
  

Di$array's Avatar
Old (#6415)
ooo0o garriola that's shaping up to be a great addition to your port.
PORTFOLIO - Looking for work.
Full-time or Freelance.
Space Opera Princess WIP
Offline , triangle, 432 Posts, Join Date Jun 2011, Location Newcastle, UK  
  

Demomode's Avatar
Old (#6416)
really good works this week.



any crit on this? is still a wip.

Last edited by Demomode; 06-03-2012 at 10:27 AM..
Offline , line, 53 Posts, Join Date May 2012, Location Madrid, Spain  
  

Fred2303's Avatar
Old (#6417)
double posted*

Last edited by Fred2303; 06-03-2012 at 11:27 AM..
http://Miaw3d.com[B]
Character Artist At Eidos
Offline , triangle, 476 Posts, Join Date Apr 2011, Location Montreal  
  

Fred2303's Avatar
Old (#6418)
Good job everyone!!!

x post of my thread1

Elvis sGuitar



Uploaded with ImageShack.us
http://Miaw3d.com[B]
Character Artist At Eidos
Offline , triangle, 476 Posts, Join Date Apr 2011, Location Montreal  
  

cR45h's Avatar
Old (#6419)


Millenia's model
Offline , null, 11 Posts, Join Date Feb 2012, Location Skopje, Macedonia  
  

Skillmister's Avatar
Old (#6420)
Hard surface wip spam

Portfolio Twitter
Environment Artist
Offline , polycounter, 818 Posts, Join Date Jan 2010, Location UK Send a message via Skype™ to Skillmister  
  

S_ource's Avatar
Old (#6421)
Quote:
Originally Posted by Demomode View Post
really good works this week.



any crit on this? is still a wip.
Haha love this one tenage ninja turtle skater? ;P Tho id say that the knee pads look really streached over the leg, pretty sure it wouldgo into the bend or what to call it. ;P
Offline , polygon, 531 Posts, Join Date Jan 2010, Location Sweden  
  

Alberto Rdrgz's Avatar
Old (#6422)
Quote:
Originally Posted by Skillmister View Post
Hard surface wip spam
redundant advice INCOMING:

watch that those edges are not too tight.
- Environment Work - [Art Dump] [CGHUB]

Ready at Dawn Studios - [Esc Challenge]
Offline , card carrying polycounter, 2,249 Posts, Join Date Jul 2009, Location Irvine, CA. Send a message via Skype™ to Alberto Rdrgz  
  

JMC3D's Avatar
Old (#6423)


Offline , null, 19 Posts, Join Date Nov 2008, Location San Diego  
  

Skillmister's Avatar
Old (#6424)
Quote:
Originally Posted by Alberto Rdrgz View Post
redundant advice INCOMING:

watch that those edges are not too tight.
I wont be baking it so not too fussed but thanks
Portfolio Twitter
Environment Artist
Offline , polycounter, 818 Posts, Join Date Jan 2010, Location UK Send a message via Skype™ to Skillmister  
  

vickgaza's Avatar
Old (#6425)
No more monsters for a while just normal men and women, buys and girls, hardest thing ever )
Offline , spline, 119 Posts, Join Date Dec 2011, Location United Kingdom  
  

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