Author : disting


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[SF]Three9's Avatar
Old (#3176)
oh no worries Elith2 I wasn't raging or anything; sorry if it came out that way...just wanted to point out what I observed
Offline , polygon, 560 Posts, Join Date Jun 2009, Location Orlando, FL Send a message via Skype™ to [SF]Three9  
  

jamaica1000grau's Avatar
Old (#3177)
thx Tigerfeet! ill keep that in mind for the next composition
im working hard for the next one

here are the models of Eddie, Jake, Susannah and Oi!

Offline , vertex, 32 Posts, Join Date Feb 2012,  
  

bgivenb's Avatar
Old (#3178)
Love these^
Offline , vertex, 38 Posts, Join Date Jan 2012,  
  

Superfail's Avatar
Old (#3179)
=)...
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Nina I.'s Avatar
Old (#3180)
Hurrah! Changing the "keep away from childeren", too?
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Alphavader's Avatar
Old (#3181)
Quote:
Originally Posted by Nina I. View Post
Hurrah! Changing the "keep away from childeren", too?

made my day !
- looking for a fulltime job!
Foliopage - Linkedin - Wip`Stuff Blog
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Elith2's Avatar
Old (#3182)
@Superfail

You champion

@[SF]Three9

Oh no I know man I just thought I would explain back from my point of view, just so you didn't think I was some crazy spelling Nazi, I'm Scottish, I can barely talk about anyone doing horrid things to the English language, when I speak at least.
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prototyp3's Avatar
Old (#3183)
Royzy: You guessed it. Then they go and do Shane like that last night.. Bum luck.
Got a little more done.

Offline , vertex, 41 Posts, Join Date May 2006, Location Bay Area  
  

4s4's Avatar
Old (#3184)

Now this is real blast from the past, did this quick test to try out some isometric stuff once again.
I did similar stuff(houses and bunkers) for the Pathway to glory:ikusa island back in 2004(?), My first paid gaming industry job
Offline , vertex, 29 Posts, Join Date Jan 2012,  
  

ZeroCartin's Avatar
Old (#3185)
Elith: Beautiful! looks pretty neat!
wester: nicep progress! Maybe get some color in there?
Fred2303: Love it all, excepr for her forehead/hair in the front that looks a bit weird. Great job nonetheless!
Dado Almeida:Awesome, love the ilumination!
suburbbum: Impressive, love the teture work.
jamaica1000grau: Cool style! The composition itself is really hard to read thoughm, you have way too many colors and shapes competing against each other. Also, IMO brushy strokes on the background dont really suit the style since everything's so blocky! Maybe try some other kind of bg?:P
tits:Looking good! There is something on the pose though that;s weird. She looks really stiff. Great job on the clothing though, looking really nice. Iss the texture on it all tris?
Kingblue: cool ^^
Mathew O: love the proportions! Scales are a bit too consistent throughout all the model though! and you might want to check the muscle definition and smooth out some areas in there so it doesnt look all segmented.
Superfail: Thats looking super sweet Not sure how much is the polycount on FPS's these days, but isnt 7k too much for a gun? Keep it up!
MoleTheMan: awww, super cute Id love to do a paintover for the lighting if i have time

Amazing job so far guys, this is super motivating! Keep posting!
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Superfail's Avatar
Old (#3186)
ZeroCartin : The guns i have checkt in AAA games have around 5-7 k. Because you will se it all the time so it need to be the most polished. in my case i have alot of round shapes and i hate round hapes thats not round :P and for the ingame model i will delite all the Screws and bolts that's not visible and then i probably drop down to like 5k
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odium's Avatar
Old (#3187)
Made another head, wanted to do something a bit different. Yes the ears naff (again) but shhhh :p

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jonas-144's Avatar
Old (#3188)
@superfail haha thats awsome
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JohnnySix's Avatar
Old (#3189)
Working on a little platformer using Construct 2 and HTML5 canvas:




Click image to play.
Devart : JohnnySix.
Offline , polycounter, 955 Posts, Join Date Sep 2007, Location London, UK  
  

WarrenM's Avatar
Old (#3190)
Cross post from my WIP thread. I think it's almost there:

Online , polycounter, 1,235 Posts, Join Date Aug 2010,  
  

Tits's Avatar
Old (#3191)
Quote:
Originally Posted by ZeroCartin View Post
Elith: Beautiful! looks pretty neat!
wester: nicep progress! Maybe get some color in there?
Fred2303: Love it all, excepr for her forehead/hair in the front that looks a bit weird. Great job nonetheless!
Dado Almeida:Awesome, love the ilumination!
suburbbum: Impressive, love the teture work.
jamaica1000grau: Cool style! The composition itself is really hard to read thoughm, you have way too many colors and shapes competing against each other. Also, IMO brushy strokes on the background dont really suit the style since everything's so blocky! Maybe try some other kind of bg?:P
tits:Looking good! There is something on the pose though that;s weird. She looks really stiff. Great job on the clothing though, looking really nice. Iss the texture on it all tris?
Kingblue: cool ^^
Mathew O: love the proportions! Scales are a bit too consistent throughout all the model though! and you might want to check the muscle definition and smooth out some areas in there so it doesnt look all segmented.
Superfail: Thats looking super sweet Not sure how much is the polycount on FPS's these days, but isnt 7k too much for a gun? Keep it up!
MoleTheMan: awww, super cute Id love to do a paintover for the lighting if i have time

Amazing job so far guys, this is super motivating! Keep posting!
Thanks a lot for your feedback!
Yeah the pose is really ''stiff'' at the moment cause it is still the ''T-pose'', Going to pose her in a dynamic one when everything is done.
Not sure about what you mean by tris texture?
If you are talking about the pattern on her suit, its an hexagon,
Here's an older render, but you can see the pattern better
Offline , triangle, 402 Posts, Join Date Jul 2011, Location Quebec Send a message via Skype™ to Tits  
  

Carlon's Avatar
Old (#3192)
Offline , null, 9 Posts, Join Date May 2011, Location Seattle  
  

Ravenslayer's Avatar
Old (#3193)
Quote:
Originally Posted by Two Listen View Post
Ravenslayer: One thing I wonder about that axe, does the bar for the handle continue on in any way through the middle of all those "flamey" looking bits, that are currently holding the axe head? I can't tell but it doesn't look like it. Right now if the head is just being held on by those flamey parts I'd think it not to have as much strength as it'd need for some hardcore chopping, so maybe something in the middle just to illustrate some more stability.

...for some reason that stood out to me.
tnx, it's going to have some mass in the centre to give it a more solid look , i think it will be a gloweffect but it wil definitely not be an open space as it is now.

felt like sculpting something else tonight

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Kosai106's Avatar
Old (#3194)
Quote:
Originally Posted by Millenia View Post
Shameless crosstoast from my Fallout: New Vegas thread
Guess which one's made by an amateur and which one is made by a professional game artist *cough cough*

It looks great as usual man. Thumbs up!


Quote:
Originally Posted by Seraph Fawkes View Post
@ Millenia nice detail, but the metal parts doesn't feel metal at all. more like plastic.
You know, aluminum doesn't just get as rusty as the original shows, it's very smooth on the surface. Sure, some of the edges looks a bit too round, but that's simply to be able to get some nice specularity going, as far as I know.
Kevin Østerkilde - Portfolio
Freelance Artist - Looking for an Internship / Job oppertunity.

------
Next-Gen Hard Surface Community
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Miche's Avatar
Old (#3195)
WarrenMarshall: Hey man, you decided to go for a 1-handed mace? The proportions looks like so.. Like the handle a lot more now though, gj

Ravenslayer: Nice speedie, would like his jaw to hang more though.. Would look more nasty

Carlon: I like the color and where that is going! Keep it up!

odium: Nice, but I would like to see the stitching in the mouth area to cover the whole lips.. Just a feeling I got Gj though
Michel Strombeck
3D Artist


Portfolio
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PogoP's Avatar
Old (#3196)
Been working on a moped prop the past few days. It seems to have taken ages, but the baking is pretty much done, except for a few little errors here and there. Crosspost from my Beach Bar thread!

Liam Tart - My Portfolio.
Offline , polycounter, 826 Posts, Join Date Mar 2010, Location London, UK  
  

DemonPrincess's Avatar
Old (#3197)
Made a whole bunch of villager retextures for Minecraft! My towns are now populated by these weirdos.

These are all the basic ones: farmer, blacksmith, priest, librarian and butcher.



And here's some variant versions for the use with the Randomobs mod for Minecraft:

My MilkShape brings all the boys to the yard.
http://www.wayuki.nl
Offline , triangle, 341 Posts, Join Date Nov 2004, Location Kuala Lumpur  
  

Stinkhorse's Avatar
Old (#3198)
Wow those guys have a lot of character to them. I especially like that leering weirdo face you gave some of them.
Offline , spline, 246 Posts, Join Date Jun 2011,  
  

seforin's Avatar
Old (#3199)


still trucking on everything
*Flips Table*

(╯°□°)╯︵ ┻━┻

=Tech Artist At Moon Spider Studio=

www.moonspiderstudio.com


~Personal Site~
www.seforin.com
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DemonPrincess's Avatar
Old (#3200)
Quote:
Originally Posted by Stinkhorse View Post
Wow those guys have a lot of character to them. I especially like that leering weirdo face you gave some of them.
Thanks, glad you like them!
My MilkShape brings all the boys to the yard.
http://www.wayuki.nl
Offline , triangle, 341 Posts, Join Date Nov 2004, Location Kuala Lumpur  
  

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