Hi, I am sharing some wip pic of the level i was working on. For now I have taken a break to learn Zbrush and make more dense Sci fi, Industrial themed modular pieces like Gears to add some wieght to this empty space.
Some background of map, this map is on snowy mountain range with frozen ocean on one side, abandon research facility running on backup power.
The thing i dont like about this work is its too plain and simple ( I model assets 90%) I want complex details which i think Zbrush handles very good.
Also would like to know ur feedback about lighting. I am new to making stuff for UDK games and doing trial and error with lighting.
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The thing i dont like about this work is its too plain and simple ( I model assets 90%) I want complex details which i think Zbrush handles very good.
Also would like to know ur feedback about lighting. I am new to making stuff for UDK games and doing trial and error with lighting.