Author : Nate Broach


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Oliver_Farrell's Avatar
Old (#1)
[PHP]
Hi Everyone! My name is Oliver Farrell and i am a game design masters student studying at Uclan. My main focus is environment art and I am aiming to create Blizzard styled props and environments.

I created this thread to basicly get some feedback and show my progress, i hope you guys like it!

So firstly to familiarise myself with the Blizzard style I followed a tutorial on 3Dmotive created by Tyson Murphy. The tutorial is great and goes into detail on his techniques and processes on creating a lowpoly hand painted sword and sheild.

I have followed this tutorial the best i could and bellow is my progress:
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Callesw's Avatar
Old (#2)
Cant see any images
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Oliver_Farrell's Avatar
Old (#3)
Quote:
Originally Posted by Callesw View Post
Cant see any images
Im sorry I am a complete Noob at this, do you know how to post Images from PC?
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Computron's Avatar
Old (#4)
Imgur.com

Upload them, click the picture and copy the URL to the mesasge box and press the image button with it highlighted.
Online , dedicated polycounter, 1,451 Posts, Join Date May 2011, Location Minnesota, USA  
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MadnessImport's Avatar
Old (#5)
Imgur degrades image quality
Sometimes massively

/Just sayin
/Bump
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Joshflighter's Avatar
Old (#6)
1) Upload to www.photobucket.com
2) Copy the link they provide with the [img][/img] tags.
3) Past it here.
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Computron's Avatar
Old (#7)
Doesn't PhotoBucket have quotas? I hate looking at old threads where all the images are 404'ed
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chiniara's Avatar
Old (#8)
+1 for imgur. Its simple and does its job :]
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Oliver_Farrell's Avatar
Old (#9)
Display of UVs on models


Last edited by Oliver_Farrell; 12-22-2011 at 01:24 PM..
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Jessica Dinh's Avatar
Old (#10)
Quote:
Imgur degrades image quality
Sometimes massively

/Just sayin
Does anyone else agree with this? I might believe you MadnessImport, but sometimes you 'just sayin' some crazy things xD
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PhattyEwok's Avatar
Old (#11)
Don't want to thread jack but personally I like Dropbox.

I can see the sword and shield. Looking good so far...

I would recommend for wireframe shots to just screen grab them as gray object with white lines. Or some combo that's easier to see.
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Gannon's Avatar
Old (#12)
I see a sword and shield D:
Portfolio: 3DRebar.com
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Oliver_Farrell's Avatar
Old (#13)
Im doing everything I can to upload these, Im pulling my hair out!!! doing everything right its just not working, i will get the pics up ASAP!
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Jessica Dinh's Avatar
Old (#14)
Hey, maybe a pic will help. Go to photobucket, upload something, click on it once it's uploaded and copy paste the highlighted code here:

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Micah's Avatar
Old (#15)
imageshack how to :P
I see the uvwed sword and shield, looks good so far.
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Oliver_Farrell's Avatar
Old (#16)
I wont give up!!!!
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MadnessImport's Avatar
Old (#17)
Quote:
Originally Posted by Jessica Dinh View Post
Does anyone else agree with this? I might believe you MadnessImport, but sometimes you 'just sayin' some crazy things xD
I guess i must watch what i say from now on thus i become another buy who cried wolf then huh

Quote:
Originally Posted by Oliver_Farrell View Post
I wont give up!!!!
Never copy the link directly from the address bar.
Unless it ends with an image file extension
Thats usually how i find someone adding images incorrectly
/Bump
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Baddcog's Avatar
Old (#18)
Quote:
Originally Posted by PhattyEwok View Post
Don't want to thread jack but personally I like Dropbox.

I can see the sword and shield. Looking good so far...

I would recommend for wireframe shots to just screen grab them as gray object with white lines. Or some combo that's easier to see.
Agreed. All that shot really shows is the wireframe anyway.

Do what fatty says to show of wireframe of model. To show of uv mapping better to just put a checker board on there, that's shows you the amount of stretching you'll have so a much better indicator of how well done the unwrap is.
Great at starting projects...
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Callesw's Avatar
Old (#19)
The sword and shield looks cool so far Oliver!
Seeing forward to textures Keep it coming!
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Oliver_Farrell's Avatar
Old (#20)
Here is the progress of my work!



The initial shading on the sword.



Working in the form.



Applying rust and completing tonal value on blade.



Adding in Scratches.



More kinks and fine details.



More shine added to the blade, sharpening of details.



Top part of Blade painted.



Gold studs painted onto sword.



Top section of sword handle painted.



Close up of top section handle, adding details.



Finished sword.



Initial work on shield.



Working in the wood texture.



Nearly done, Shield needs lighting information to be fixed.



Finished! Happy with the exercise I can't wait to make my own props now!



A quick comparison of the textures at 1024 and 256.
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Oliver_Farrell's Avatar
Old (#21)


Texture map.



Finished render 1.



Finished render 2.

This exercise helped make me more confident in my hand painted texturing ability, I would suggest anyone who wants to improve to take a look at the tutorial.

I am now going to design and model a weapon and shield of my own, after this I will move onto more environment based props, I will keep posting daily!

Last edited by Oliver_Farrell; 12-22-2011 at 03:54 PM..
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MadnessImport's Avatar
Old (#22)
It came out beautiful And still looks magnificent at a lower resolution!
/Bump
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jimmypopali's Avatar
Old (#23)
Wow, love the process you did and it came out really well!

Have you have experience doing hand painted stuff before?
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Mcejn's Avatar
Old (#24)
Definitely good execution. Almost would have liked to see some personal touches rather than a straight replication, but good stuff none the less.
martin ocejo - Big Red Button
Speed Sculpts
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Oliver_Farrell's Avatar
Old (#25)
Quote:
Originally Posted by Mcejn View Post
Definitely good execution. Almost would have liked to see some personal touches rather than a straight replication, but good stuff none the less.
Thanks, ye i know i was itching to do that, Im working on my own Weapon and Shield now so hopefully you will get to see my personal touches! Stay tuned!
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