|
Resisting the urge to redo mine! This is looking phenomenal!
|
, polycounter,
808 Posts,
Join Date May 2007,
Location san diego, CA
|
looks great man, that bake looks clean as hell.
|
, card carrying polycounter,
2,249 Posts,
Join Date Jul 2009,
Location Irvine, CA.
|
Clean version of the armour, before i go n scratch it a bit. Added some stickers and text stuff, and had a bit of fun with emmissives.
Alberto: thx mang!
Wester: Yours turned out fantastic too. A lot more true to the original than mine. VERY fun character tho eh?
Tekmatic: heh, I have no idea to be honest. This is my first realy shot at making a hard surface character, and I've been lazily sitting on it for about a year.
JFletcher: Dude! You the man! Mean's a lot coming from you.
Emil Rion julmust disarray jramauri shootnrun Mohammatron gsokol Tadao215
Thanks for the kind words guys. Really pushing to get this to the finish line.
(3:30am... probably means bedtime).
|
, card carrying polycounter,
2,264 Posts,
Join Date Aug 2006,
Location Montreal QC, Canada
|
That's nice. Very very nice.
|
, polycounter,
818 Posts,
Join Date Jan 2010,
Location UK
|
wow love it :O
|
, polycounter,
1,150 Posts,
Join Date Jul 2005,
|
Jacque, you are baus.
|
, polycounter,
952 Posts,
Join Date Mar 2011,
Location Nottingham, United Kingdom
|
holy moly
|
, polycounter,
1,069 Posts,
Join Date Jul 2010,
|
Wow. That is a feat. Great work so far, that bake is nerdy art porn for me. Going to have dreams about it tonight.
Do you plan on getting rid of the triangle errors?
|
, triangle,
429 Posts,
Join Date Jul 2006,
Location Quad Cities, IL
|
Boner alert, can't wait to see him dirty.
|
, triangle,
273 Posts,
Join Date May 2006,
|
Aaaw yeah, looking sick. Love it whenever this pops back up on the front page.
|
, vertex,
40 Posts,
Join Date Jun 2010,
Location Burlington, VT
|
Nice! I'm really glad to see this guy again. Awesome work.
|
, triangle,
321 Posts,
Join Date Apr 2009,
Location Los Angeles Area
|
Great work Jacques ! That is a badass Megaman for sure !
|
, triangle,
252 Posts,
Join Date Jun 2010,
|
good stuff, i will be following this
|
, polygon,
658 Posts,
Join Date Feb 2008,
Location Greater Los Angeles Area
|
...

|
, spline,
124 Posts,
Join Date Nov 2011,
Location Garland, Texas
|
That be ridiculously AWESOME! 
|
, polycounter,
1,209 Posts,
Join Date Jun 2005,
Location Quebie, Canada
|
zzzzzzzzzzzzzzzzzzzzzzzzzzzz................. i wanna call this done. hella sick of it.
Last edited by JacqueChoi; 03-28-2012 at 11:50 PM..
|
, card carrying polycounter,
2,264 Posts,
Join Date Aug 2006,
Location Montreal QC, Canada
|
Looks awesome to the max!
|
, null,
21 Posts,
Join Date Feb 2011,
Location Finland
|
So much yes! So much!
|
, triangle,
433 Posts,
Join Date Jun 2010,
Location Burlington, Vermont
, triangle,
254 Posts,
Join Date Apr 2007,
Location Belgium
|
Holy moly!!
|
, spline,
217 Posts,
Join Date Mar 2007,
Location Korea
|
Kick Ass Work, Jacque. A pleasure to see you get back to him.
I second to give him a proper pose.
Also I think the paint could use a bit of dirtying up. Even if you just throw some uniform texture over it. Right now you have a lot of wear on the texture but absolutely zero grime which seems kinda unrealistic.
|
, dedicated polycounter,
1,419 Posts,
Join Date Jan 2008,
|
I'm loving the quality of the paint, being nice and clean, if you add too much grime it could distract from your shapes (he's quite complex as it is)
|
, spline,
136 Posts,
Join Date Jan 2007,
Location Leamington Spa - UK
|
Quote:
Originally Posted by Ikosan
if you add too much grime it could distract from your shapes (he's quite complex as it is)
|
Totally. That's why you could tone down the scratches at the busiest places and replace them partly with some mild grime so it would amount for the same chunk of visual information, just more logical and realistic.
|
, dedicated polycounter,
1,419 Posts,
Join Date Jan 2008,
|
Wow man that is awesome work!! Very jealous.
|
, triangle,
463 Posts,
Join Date Jul 2011,
Location Denver, CO
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Copyright 1998-2012 A. Risch
|