created Stone Floor texture - first post!on 12-16-2011 10:15 AM
hey Polycount, here is a little something i have been working on in my spare time. I did 2 zbrush sculpts, so I can alternate the floor a bit.
below is a screen grab of the shader, and the diffuse, normal, and spec. Crits/comments welcome!
the spec map was made in crazy bump. the normal map in zbrush. there is a bit of color variation in the diffuse but it is a little subtle. The spec is a little too intense but the when you put the shader together, you can adjust how much you want, so its good the have the spec (or normal) information there if you need more.
I will add a updated version showing vert blending soon - using dropbox for the image hosing, thanks!