Author : polygoo


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darbeenbo's Avatar
Old (#1)
I started working on this cave environment in UDK a while ago when I was getting all excited for Skyrim.

These first few images a few progression shots of how it started out:
Blockout


First Lighting pass


Second Lighting pass







And here is the state it is in now. There's definitely some things in here I see that need work, but I'd like to see how the rest of ya feel and what really sticks out.




Offline , triangle, 443 Posts, Join Date Jun 2010, Location Toronto, Ontario, Canada  
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Captain Narway's Avatar
Old (#2)
The color variation from the lighting in this is really nice. I feel like the cave itself could use some more variation, whether it's with some other textures vertex colored in or some other larger forms (maybe more roots?) around the area to break up some of the monotony.
Offline , vertex, 40 Posts, Join Date Jun 2010, Location Burlington, VT  
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CandyStripes05's Avatar
Old (#3)
add some vegetation around the trunk! its the focal point, but lacks detail
Offline , triangle, 465 Posts, Join Date Apr 2011, Location Ontario, Canada  
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myles's Avatar
Old (#4)
Hey man, so I aplogize for the dreadful paintover, its late here, but I thought the major problem with the current scene is its compositioon is lacking, now my paintover still lacks quite a lot, but hopefully the layout works better.

Environment Artist - Splash Damage
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Offline , triangle, 259 Posts, Join Date Oct 2009, Location London Send a message via AIM to myles Send a message via MSN to myles Send a message via Skype™ to myles  
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