, polycounter,
837 Posts,
Join Date Dec 2011,
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Hi Eric,
The piece above has got good potential - try to play around with the levels in photoshop though to get some more contrast into the piece.
Ras
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, vertex,
29 Posts,
Join Date Feb 2008,
Location Cambridge, UK
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Thanks man! yeah I just might do that 
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, polycounter,
837 Posts,
Join Date Dec 2011,
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Last edited by ErikNilsson; 06-03-2012 at 11:42 AM..
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, polycounter,
837 Posts,
Join Date Dec 2011,
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Last edited by ErikNilsson; 06-01-2012 at 02:46 PM..
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, polycounter,
837 Posts,
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Last edited by ErikNilsson; 06-02-2012 at 01:28 PM..
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, polycounter,
837 Posts,
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Last edited by ErikNilsson; 07-07-2012 at 05:54 PM..
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, polycounter,
837 Posts,
Join Date Dec 2011,
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, polycounter,
837 Posts,
Join Date Dec 2011,
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Quick design, trying stuff out with lineart.

Last edited by ErikNilsson; 06-22-2012 at 04:55 PM..
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, polycounter,
837 Posts,
Join Date Dec 2011,
Location Sweden
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Hey Erik, your sketch is quite awesome. Do you use opacity 50%? I see you use round brush with soft brush? Try use 100%. And your vehicle design is quite nice, but they are kinda flat. I recommend study more objects and shape in bw. Your world is your biggest teacher ;) Good luck!
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, polygon,
705 Posts,
Join Date Feb 2009,
Location London, UK
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Hey thanks man! Actually im usually using a hard square brush with opacity at 100%
Few quick concepts for a painting.

Last edited by ErikNilsson; 06-22-2012 at 04:57 PM..
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, polycounter,
837 Posts,
Join Date Dec 2011,
Location Sweden
, polycounter,
837 Posts,
Join Date Dec 2011,
Location Sweden
, polycounter,
837 Posts,
Join Date Dec 2011,
Location Sweden
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Last edited by ErikNilsson; 07-08-2012 at 06:41 PM..
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, polycounter,
837 Posts,
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Last edited by ErikNilsson; 07-10-2012 at 04:40 PM..
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, polycounter,
837 Posts,
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, polycounter,
837 Posts,
Join Date Dec 2011,
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A few doodles and such, just gotta keep practising,

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, polycounter,
837 Posts,
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Last edited by ErikNilsson; 07-31-2012 at 05:25 PM..
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, polycounter,
837 Posts,
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, polycounter,
837 Posts,
Join Date Dec 2011,
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wow, could you go over your process abit for that undead concept?
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, card carrying polycounter,
2,167 Posts,
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Location Were I can art
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Last edited by ErikNilsson; 07-29-2012 at 05:13 PM..
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, polycounter,
837 Posts,
Join Date Dec 2011,
Location Sweden
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Frell: About the undead, Well I started with a few thumbnails to try out the design. After that I used the thumbnail (sized up) as a base and painted the undead in grayscale. Once that was finished I used an overlay layer to color it, and after that I made some small changes in a layer on top of that (Painted over with color at some parts where it was needed).
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, polycounter,
837 Posts,
Join Date Dec 2011,
Location Sweden
, polycounter,
837 Posts,
Join Date Dec 2011,
Location Sweden
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Quote:
Originally Posted by ErikNilsson
Frell: About the undead, Well I started with a few thumbnails to try out the design. After that I used the thumbnail (sized up) as a base and painted the undead in grayscale. Once that was finished I used an overlay layer to color it, and after that I made some small changes in a layer on top of that (Painted over with color at some parts where it was needed).
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Oh ok that seams much easier to think about than painting with color from the start
You didn't use a line sketch or anything? Just a sil?
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, card carrying polycounter,
2,167 Posts,
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, null,
1 Posts,
Join Date Jul 2012,
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