Hey everyone, Thanks again. As for the texture artists versus the modellers, I would say the texture artists have it easy compared to the modellers, those guys are basically the caretakers of their realms. If anything goes wrong it falls on their shoulders, while we hide behind our Cintiq's. Not only is that a highly technical role, but also very challenging artistically, so actually we have it easy compared to them
P.S. That link that martinszeme posted is excellent, that is my lead technical artist explaining how we work. Teagan started as an environment modeller, but is basically a boy wonder.