Author : jdvi


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se7ered's Avatar
Old (#1)
The conditions for this crash are kind of specific so I'll try to be as through as possible.
I have an unwrapped mesh with 3 UVW channels collapsed down to an Editable Poly. I stick a UVWunwrap modifier on it, go to edit the UVWs, then collapse it back down to an Editable Poly. I click Hold/yes on the dialogue box.....and the viewport crashes.
If I just click yes, it doesn't happen. If I don't edit the UVWs (that is, if I just add the modifier and collapse it without hitting edit), it doesn't happen. I can still select objects in the scene, and access all the editing tools, but the viewport stays frozen. Redraw all viewports does nothing. Opening a new file clears out the frozen viewport, but then it just stays empty. I have sequential saves of the file and this doesn't happen for saves 01 - 11, but 12 - 14 all have the same problem. The only changes I made between 11 and 12 was deleting all the lighting in the scene.
Has anyone had this problem? Did I break my UVWs somewhere along the way? Is there a fix, or is this just a corrupted file?
Don't believe everything you think.
MonstersPlayNice
Offline , spline, 109 Posts, Join Date Feb 2009, Location Phoenix  
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Computron's Avatar
Old (#2)
Don't you love software?

Have you tried exporting an obj and reimporting into a new scene?
Offline , dedicated polycounter, 1,450 Posts, Join Date May 2011, Location Minnesota, USA  
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se7ered's Avatar
Old (#3)
I figured it out. It was only happening on objects with the XoliulShader on it. So I'm gonna hop over there and let him know.
Don't believe everything you think.
MonstersPlayNice
Offline , spline, 109 Posts, Join Date Feb 2009, Location Phoenix  
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