Author : winged doom


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Arkadius's Avatar
Old (#26)
I'm trying to get the Subtool menu in a custom menu and I think the only way to get it to work is to mess with the config file. The problem is when you drag the subtool menus over you get "unsed 01 - unused 07" and one tool that references a mesh for a total of 8. It works fine until you restart Zbrush...
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felipefrango's Avatar
Old (#27)
Hmm, yeah, you can only add things that are readily available, if you try to add something that only shows up after you enter a specific mode, it won't work for future sessions. I've tried adding the subdivision slider to the UI so I could see in what subdivision level I was working, and it works, but since it's only available when you enter Edit mode for a polymesh 3D, it disappears when you restart ZBrush.

Now, I didn't quite understand what you need, but maybe building a custom palette could work?

http://www.pixologic.com/docs/index....ing_User_Menus
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NordicNinja's Avatar
Old (#28)
Cool thread!

Here's what I'm using currently, I tend to make tweaks here and there as I need them. Nothing custom so it should work as is.



Download Link
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Joshua Stubbles's Avatar
Old (#29)
I want to customize it more, but this is a start. It's already sped up my work a lot.

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Tokusei's Avatar
Old (#30)
Cryrid UI with some adjustments 8]
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Del's Avatar
Old (#31)
~ Am I the only one who still uses zbrush 3.5? -___-

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Joshua Stubbles's Avatar
Old (#32)
Didn't tweak a hell of a lot, since the base was good. Some UI changes (especially in the side panels), some additional brushes, palette swaps, etc. Excellent base to work from Cyrid, thanks for sharing!



If anyone feels like downloading it:
www.ivassago.com/temp/ZStartup.7z
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dpaynter26's Avatar
Old (#33)
Can anyone who has there Icolors buttons set to blue give a d/l to their UI colors? i always want the blue but i always mess it all up when i play with it

@ joshua i really like you're ui do you have a link to d/l it?
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Joshua Stubbles's Avatar
Old (#34)
@Dpaynter26 - it's in my post, at the bottom
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pasha_sevez's Avatar
Old (#35)
Quote:
Originally Posted by Joshua Stubbles View Post
Didn't tweak a hell of a lot, since the base was good. Some UI changes (especially in the side panels), some additional brushes, palette swaps, etc. Excellent base to work from Cyrid, thanks for sharing!



If anyone feels like downloading it:
www.ivassago.com/temp/ZStartup.7z
Thanks!
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dpaynter26's Avatar
Old (#36)
Quote:
Originally Posted by Joshua Stubbles View Post
I want to customize it more, but this is a start. It's already sped up my work a lot.

thanks i downloaded it but i was hoping for this one ^^ lol who knows though the one i downloaded might work greatly for me
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WarrenM's Avatar
Old (#37)
Thanks for that download! Love the blue interface...
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Joshua Stubbles's Avatar
Old (#38)
Ah! @DPaynter, I can upload that one as well if you like, but it's for R3.5 I believe. Loading it up in 4/4R2 results in some stuff not displaying correctly.
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TeriyakiStyle's Avatar
Old (#39)
Great thread, been working on getting my custom UI just the way I like it.

However - Is it a known issue to try to add certain buttons and then have them not save to your UI? Ex; I try to place an "Activate Symmetry" button in a custom window or anywhere in the main UI and save the config normally. Then when restarting zbrush those buttons are always gone.

It's the same for morph target buttons for me.
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dpaynter26's Avatar
Old (#40)
@joshua no problem im actually working with your 4.2 upload and i like it a lot the only thing im not used to is the brushes being on the left but it's ok i really like it thanks! i have one question though, where is the polycount? lol i dont even know where to find it to have it shown

Last edited by dpaynter26; 11-20-2011 at 01:36 PM..
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tacit math's Avatar
Old (#41)
Quote:
Originally Posted by TeriyakiStyle View Post
Great thread, been working on getting my custom UI just the way I like it.

However - Is it a known issue to try to add certain buttons and then have them not save to your UI? Ex; I try to place an "Activate Symmetry" button in a custom window or anywhere in the main UI and save the config normally. Then when restarting zbrush those buttons are always gone.

It's the same for morph target buttons for me.
in true pixologic fashion. . . check the last entry in the FAQ dude :

http://www.zbrushcentral.com/showthr...leshooting-FAQ
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Joshua Stubbles's Avatar
Old (#42)
Quote:
Originally Posted by dpaynter26 View Post
where is the polycount?
I didn't add that in yet, but it's located under Preferences > Misc if you want to add it yourself.
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TeriyakiStyle's Avatar
Old (#43)
Quote:
Originally Posted by tacit math View Post
in true pixologic fashion. . . check the last entry in the FAQ dude :

http://www.zbrushcentral.com/showthr...leshooting-FAQ
Ah haha... Thanks. mmm patchy.

Edit: Works fine now thanks again

Last edited by TeriyakiStyle; 11-20-2011 at 02:09 PM..
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Andreas's Avatar
Old (#44)
Quote:
Originally Posted by felipefrango View Post
http://dl.dropbox.com/u/5691557/ZStartup.zip

As cryrid suggested, just extract this zip file into the ZBrush instalation folder and merge/overwrite as wanted. It includes materials and brushes, the UI file (felipefrango.cfg) and hotkeys (which will probably overwrite the hotkeys there, so beware).

The only changes to the default hotkey system that I can remember is numbers 1 through 8 select brushes I use the most (which are then not present in the bottom shelf) and 9/0 select preview/flat render, I find it useful to quickly check on the silhouette of the model ad then switch back.
It doesnt look like the one you originally posted when I boot up, no grid, buttons a little different, why is that?
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dpaynter26's Avatar
Old (#45)
yeah i found it and i cant get it to actually move into place, im holding control+alt but it's not doing what i want, and when i go to make sure to click the customize ui button its greyed out and cant be clicked
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felipefrango's Avatar
Old (#46)
@Andreas, can ya post a picture? The grid shouldn't be there, actually, my mistake. I don't even know how to actually save grid settings but I'm assuming it's part of the startup document, and mine doesn't have it enabled.
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TeriyakiStyle's Avatar
Old (#47)
Hey has anyone ever tried to embed the brush "quick pick" into the UI? It'd be sweet to have something like the last 6 brushes used on a rotation.

I can't figure out how to do it if it is possible.
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TeriyakiStyle's Avatar
Old (#48)


Here's the 1st pass of the UI I'm working on... tried to separate everything I use commonly into contextual quadrants. Tab, grab, tab out sort of workflow to motivate myself to sculpt with no UI on. Working on a custom menu to replace the spacebar menu as well.

I also bound hotkeys to toggle the side tabs and a on screen keyboard with the idea of schooling myself to use a cintiq (which I plan on getting someday)
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dpaynter26's Avatar
Old (#49)
How can i add the polycount to my UI from preferences>misc?
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TeriyakiStyle's Avatar
Old (#50)
Quote:
Originally Posted by dpaynter26 View Post
How can i add the polycount to my UI from preferences>misc?
You have to goto:

Preferences>Config and make sure enable customize is set to on

Then go down to:

Preferences>Misc

Click (control + alt) then while holding (control +alt) mouse click and drag the UI elements out to where you like them.

Finally: Turn customize to Off.
Save your UI file and store your config.
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