Hi there !
I'm working with 3Ds Max 2012 and been making some models to use for Source Engine. I always had troubles with uv seams and after i found out about the viewport canvas tool, it was like freakin christmas to me

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But now everytime after i got rid of the seams with using the Clone Tool in 3d viewport and after saving it to image file exporting the model to source etc.
I get actually no result at all. When i look at the texture i worked on in 3D viewport i see noticable changes, but i don't see any change when i look at the model in HL model viewer.
I tried a lot of times and i really think i'm doing something wrong with the viewport canvas tool. Just cant find out what i'm doing wrong exactly.
I would really be glad if someone could help me with this or give me a hint.
This is a picture of what's going wrong, and a my texture as jpg.
Don't mind the overbright, something's set up wron with the viewport gamma of max.

