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Refined these dudes a bit, mostly cleanup. Crabby is still pretty much a rough. Some bits, especially the armor, are still a bit messy.

Last edited by Joseph Silverman; 10-23-2011 at 12:33 PM..
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
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Where´s the drawings!!!???
Here´s mine for today. Heninger is the second cheap enemy in the original Golden Axe. My version is more armored than the original, so It can be an mid-stage enemy:

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, polygon,
708 Posts,
Join Date Apr 2005,
Location Minas Gerais - Brasil
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A friend of mine showed me this and I decided to jump in  . I had Bowser in my head for some reason, I know, not the most original idea compared to the rest of you lol. So I came up with a few, they aren't amazing or anything but, since there hasn't been any posts in a while I'll put them up anyway.

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, null,
1 Posts,
Join Date Oct 2011,
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Toan from Dark Cloud. ( http://tinyurl.com/6kld4n8 ) I was thinking about something hiphop-ish modern-day, but keeping some of the elements like the Atlamilla and large gloves.
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, null,
15 Posts,
Join Date Feb 2011,
, polycounter,
893 Posts,
Join Date May 2006,
Location wellington. NZ
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that looks sick!
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, dedicated polycounter,
1,787 Posts,
Join Date Oct 2008,
Location Vancouver, BC
, polycounter,
893 Posts,
Join Date May 2006,
Location wellington. NZ
, polycounter,
893 Posts,
Join Date May 2006,
Location wellington. NZ
, polycounter,
893 Posts,
Join Date May 2006,
Location wellington. NZ
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Mponch, nice work! Would love to see bigger variations in shapes. I like the bottom right one -- even if he's a bit similar to the original design, it's an engaging concept.
FinalDragon, cool! I could see it as some kind of an inner-city earthbound, could make for a very visually interesting game. Any ideas kicking around for the monsters?
AWESOME work here tacit. This last iteration is definitely my favorite as a main character, but the mask on the guy before was ultra cool too. I love the palette, nice retro vibe.
I'm gonna try to get some new stuff up here soon -- But posting seems tepid at best, are you guys interested in a new topic? Or still into this one and just too busy to post much?
Last edited by Joseph Silverman; 11-12-2011 at 03:57 PM..
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
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IMHO- i think its better to simplify the rules here, SupRore, if you want more activity. There is too much freedom, how about tight the frames a bit?
Maybe more specific subject?
For example- "make redesign of Bomberman character in retrofuturistic genre"

To create more competition and raise the interest.
Iiii am just saying 
Last edited by conte; 11-12-2011 at 05:48 PM..
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, veteran polycounter,
2,701 Posts,
Join Date Feb 2006,
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i would go for the whole bomberman thing! \o/ gogogo
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, polygon,
546 Posts,
Join Date Feb 2008,
Location UK !
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cheers SupRore
for Bomberman. love that little dude. reckon i could find a way to draw the same things over again in his direction
. . . and i want to see conte and Razorb throw in some paints. keen
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, polycounter,
893 Posts,
Join Date May 2006,
Location wellington. NZ
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here is Caleb from blood! twas fun! ... miss this damn game ;(!
and yar ! bomberman go!
tactic <3! do a female! i wanna see how badass she be! :P
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, polygon,
546 Posts,
Join Date Feb 2008,
Location UK !
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not sure about Retro-futurism feel but heres start

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, veteran polycounter,
2,701 Posts,
Join Date Feb 2006,
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Diggin that pose conte! Nice start.
Razorb - Awesome! It's got a cool pixelated feel to it.
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, triangle,
420 Posts,
Join Date Oct 2007,
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I want in on this. Any ideas besides starfox or ninja turtles? Maybe bomberman, I freaking love bomberman.
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, dedicated polycounter,
1,437 Posts,
Join Date Jan 2005,
Location Utah, USA
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Sorry i've been kinda neglecting these thread! torn between work and too many projects, keep forgetting about it D:
Conte, razorb, those are so damn cool.
I really dig the basic shapes and proportions of tbe blood redesign, the squat, wide shape is evocative of the games' sprites.
I'm kinda torn about whether to change the theme or not. A stronger focus like bomberman would be cool, but on the other hand it's still a redesign and totally within the current brief, and I don't want to exclude potential newcomers
Makkon, yes, get in on this! http://hardcoregaming101.net might be a good start -- will probably dredge up some nostalgia and give you some ideas.
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
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This thread is pretty badass, great idea SupRore and great work guys! I'd love to join in as well if I can find the time.
Razorb, I seriously love those brush strokes of yours! What's your secret? 
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, polycounter,
952 Posts,
Join Date Mar 2011,
Location Nottingham, United Kingdom
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love to take part in this when i get sometime, great work everyone 
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, triangle,
252 Posts,
Join Date Sep 2011,
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Ooo thanks guys! Conte: <3<3!! looks awesome!
Maph: Hah! square textured brush and laziness! : D!
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, polygon,
546 Posts,
Join Date Feb 2008,
Location UK !
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