Quote:
Originally Posted by AlecMoody
It's tough because so many props are mundane/common objects. But that AC unit reminds me of the one pedro did a high poly of. Also that dumpster is familiar as well but I think I saw it on your site before. More what I am trying to say I usually remember people and their portfolios by something slightly more unique or unexpected in them. Your environments are helping with that aspect but a lot of the prop work is of things that are too forgettable.
I'm also a freak about portfolios as I have 110 of them bookmarked right and check them all about once a week.
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Ha, yea, prop artists don't have as much to choose from as character people do.
The way I approached my portfolio is to get a solid base and I am going to go off and do some more unique stuff now. I just wish I had more time to work on it as I am finishing up at UCSD where I am not studying 3d art so my free time is limited
You also might have saw an earlier version of my portfolio and a couple of pieces on a couple other sites where I posted it a few months ago.