Thanks for the comments :] I will do a complete breakdown of the scene after I have got a bit farther and finished the core stuff :]
jeremiah: I will show you the texture, as soon as its done ^^ Still adding stuff to it
And almost no planning at all actually. Or well, i did think through what I wanted from the texture though, but not realyl much planning when it comes to assets. Im just amking stuff up as I go.
passerby: the glass is its own shader, yes, but no texture. :]
Oniram: yes, I am using all channels of the texture. The assets are not grayscale though, as you can see there is a red wall, and the decals have color aswell. Havent decided on colourscheme for the scene yet though :]