This is a character I recently finished for a freelance commission. It is based on an provided concept, after some discussions with the client, I modified some bits here and there.
-Hand painted Diffuse, 100% unlit. 1024x1024. Screenshots directly taken from maya viewport
-Polycount: 5190 tris for everything.
-Done in Maya and Photoshop CS4 3d painting function
I wanted to thanks slipgatescentral
for his tutorial videos, they helped me a lot to figure out how to paint textures.
Comments and crits are welcome !